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  2. AnTuTu - Wikipedia

    en.wikipedia.org/wiki/AnTuTu

    AnTuTu (Chinese: 安兔兔; pinyin: ĀnTùTu) is a software benchmarking tool commonly used to benchmark smartphones and other devices. [ 1 ] [ 2 ] It is owned by Chinese company Cheetah Mobile . Operations

  3. Video game livestreaming - Wikipedia

    en.wikipedia.org/wiki/Video_game_livestreaming

    Video game live streaming can be a remedy to this dilemma, allowing the audience to consume the act of the streamer's consumption. [2] Live streamers are seen as community organizers of a video game due to their ability to play said game or the entertainment they've created around it. [2]

  4. HTTP Live Streaming - Wikipedia

    en.wikipedia.org/wiki/HTTP_Live_Streaming

    HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for ...

  5. List of UNISOC systems on chips - Wikipedia

    en.wikipedia.org/wiki/List_of_UNISOC_systems_on...

    Model number [1] Fab CPU () GPU Memory technology Wireless radio technologies Released Utilizing devices μarch Cores Freq. () Cache SC5735A [15]: ARM Cortex-A7

  6. Tegra - Wikipedia

    en.wikipedia.org/wiki/Tegra

    The Tegra APX 2500 was announced on February 12, 2008. The Tegra 6xx product line was revealed on June 2, 2008, [1] and the APX 2600 was announced in February 2009. The APX chips were designed for smartphones, while the Tegra 600 and 650 chips were intended for smartbooks and mobile Internet devices (MID).

  7. 17LIVE - Wikipedia

    en.wikipedia.org/wiki/17LIVE

    In 2019, 17's flagship live streaming app reached 10M downloads in Japan, [5] and the business continues to push for both organic and inorganic expansion. Some key M&A highlights in the year include the acquisition of MEME Live in Southeast Asia, as well as HandsUp, a live e-commerce platform.

  8. Real-Time Streaming Protocol - Wikipedia

    en.wikipedia.org/wiki/Real-Time_Streaming_Protocol

    The Real-Time Streaming Protocol (RTSP) is an application-level network protocol designed for multiplexing and packetizing multimedia transport streams (such as interactive media, video and audio) over a suitable transport protocol.

  9. Time-of-check to time-of-use - Wikipedia

    en.wikipedia.org/wiki/Time-of-check_to_time-of-use

    In software development, time-of-check to time-of-use (TOCTOU, TOCTTOU or TOC/TOU) is a class of software bugs caused by a race condition involving the checking of the state of a part of a system (such as a security credential) and the use of the results of that check.

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