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  2. Signal-to-noise ratio - Wikipedia

    en.wikipedia.org/wiki/Signal-to-noise_ratio

    Dynamic range measures the ratio between the strongest un-distorted signal on a channel and the minimum discernible signal, which for most purposes is the noise level. SNR measures the ratio between an arbitrary signal level (not necessarily the most powerful signal possible) and noise.

  3. Audio system measurements - Wikipedia

    en.wikipedia.org/wiki/Audio_system_measurements

    The Signal-to-quantization-noise ratio is a multiple of the bit depth. Audio CDs use a bit depth of 16-bits, while DVD-Video and Blu-ray discs can use 24-bit audio. The maximum dynamic range of a 16-bit system is about 96 dB, [ 9 ] while for 24 bit it is about 144 dB.

  4. Shaping codes - Wikipedia

    en.wikipedia.org/wiki/Shaping_codes

    C is the channel capacity in bits per second; B is the bandwidth of the channel in hertz; S is the total signal power over the bandwidth and N is the total noise power over the bandwidth. S/N is the signal-to-noise ratio of the communication signal to the Gaussian noise interference expressed as a straight power ratio (not as decibels).

  5. Audio normalization - Wikipedia

    en.wikipedia.org/wiki/Audio_normalization

    Another type of normalization is based on a measure of loudness, wherein the gain is changed to bring the average loudness to a target level. This average may be approximate, such as a simple measurement of average power (e.g. RMS), or more accurate, such as a measure that addresses human perception e.g. that defined by EBU R128 and offered by ReplayGain, Sound Check and GoldWave.

  6. Minimum detectable signal - Wikipedia

    en.wikipedia.org/wiki/Minimum_detectable_signal

    A minimum detectable signal is a signal at the input of a system whose power allows it to be detected over the background electronic noise of the detector system. It can alternately be defined as a signal that produces a signal-to-noise ratio of a given value m at the output. In practice, m is usually chosen to be greater than unity.

  7. Peak signal-to-noise ratio - Wikipedia

    en.wikipedia.org/wiki/Peak_signal-to-noise_ratio

    Peak signal-to-noise ratio (PSNR) is an engineering term for the ratio between the maximum possible power of a signal and the power of corrupting noise that affects the fidelity of its representation.

  8. Dynamic range - Wikipedia

    en.wikipedia.org/wiki/Dynamic_range

    Audio engineers use dynamic range to describe the ratio of the amplitude of the loudest possible undistorted signal to the noise floor, say of a microphone or loudspeaker. [18] Dynamic range is therefore the signal-to-noise ratio (SNR) for the case where the signal is the loudest possible for the system. For example, if the ceiling of a device ...

  9. Channel capacity - Wikipedia

    en.wikipedia.org/wiki/Channel_capacity

    An application of the channel capacity concept to an additive white Gaussian noise (AWGN) channel with B Hz bandwidth and signal-to-noise ratio S/N is the Shannon–Hartley theorem: C = B log 2 ⁡ ( 1 + S N ) {\displaystyle C=B\log _{2}\left(1+{\frac {S}{N}}\right)\ }