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A word wall is a literacy tool composed of an organized collection of vocabulary words that are displayed in large visible letters on a wall, bulletin board, or other display surface in a classroom. The word wall is designed to be an interactive tool for students or others to use, and contains an array of words that can be used during writing ...
Geon: Emotions is a multiplayer-oriented action arcade video game developed by independent software developer Strawdog Studios for the Xbox 360 Xbox Live Arcade service. The title was announced during Microsoft's E3 2007 press conference and was released September 19, 2007 on Xbox Live Arcade.
You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.
The idea that some players would pay for items in a game that they'll never truly own is strange to some and downright asinine to others. But to the folks Here's how free-to-play games prey on ...
[1] [2] It is not to be confused with consciousness in the sense of qualia. While consciousness is being aware of one's body and environment, self-awareness is the recognition of that consciousness. [3] Self-awareness is how an individual experiences and understands their own character, feelings, motives, and desires.
Emotion regulation is a complex process that involves initiating, inhibiting, or modulating one's state or behavior in a given situation — for example, the subjective experience (feelings), cognitive responses (thoughts), emotion-related physiological responses (for example heart rate or hormonal activity), and emotion-related behavior ...
Emotions are physical and mental states brought on by neurophysiological changes, variously associated with thoughts, feelings, behavioral responses, ...
So unpleasant emotions are more likely to lead to mood contagion than are pleasant emotions. Another variable is the energy level at which the emotion is displayed. Higher energy draws more attention to it, so the same emotional valence (pleasant or unpleasant) expressed with high energy is likely to lead to more contagion than if expressed ...
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