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For example, a prompt may include a few examples for a model to learn from, such as asking the model to complete "maison → house, chat → cat, chien →" (the expected response being dog), [23] an approach called few-shot learning. [24] In-context learning is an emergent ability [25] of large language models.
Advances in software and hardware have reduced the cost substantially since 2020, such that in 2023 training of a 12-billion-parameter LLM computational cost is 72,300 A100-GPU-hours, while in 2020 the cost of training a 1.5-billion-parameter LLM (which was two orders of magnitude smaller than the state of the art in 2020) was between $80,000 ...
A large language model (LLM) is a type of machine learning model designed for natural language processing tasks such as language generation. LLMs are language models with many parameters, and are trained with self-supervised learning on a vast amount of text.
A generative LLM can be prompted in a zero-shot fashion by just asking it to translate a text into another language without giving any further examples in the prompt. Or one can include one or several example translations in the prompt before asking to translate the text in question. This is then called one-shot or few-shot learning, respectively.
Generative Pre-trained Transformer 3.5 (GPT-3.5) is a sub class of GPT-3 Models created by OpenAI in 2022. On March 15, 2022, OpenAI made available new versions of GPT-3 and Codex in its API with edit and insert capabilities under the names "text-davinci-002" and "code-davinci-002". [ 29 ]
GPT-2 was pre-trained on a dataset of 8 million web pages. [2] It was partially released in February 2019, followed by full release of the 1.5-billion-parameter model on November 5, 2019. [3] [4] [5] GPT-2 was created as a "direct scale-up" of GPT-1 [6] with a ten-fold increase in both its parameter count and the size of its training dataset. [5]
Few-shot learning and one-shot learning may refer to: Few-shot learning, a form of prompt engineering in generative AI; One-shot learning (computer vision)
For Hex, 10x training-time compute trades for 15x test-time compute. [7] For Libratus for heads up no-limit Texas hold 'em , and Cicero for Diplomacy , and many other abstract games of partial information, inference-time searching improves performance at a similar tradeoff ratio, for up to 100,000x effective increase in training-time compute.