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  2. Dragon kill points - Wikipedia

    en.wikipedia.org/wiki/Dragon_kill_points

    Dragon kill points or DKP are a semi-formal score-keeping system (loot system) used by guilds in massively multiplayer online games. Players in these games are faced with large scale challenges, or raids , which may only be surmounted through the concerted effort of dozens of players at a time.

  3. RuneScape - Wikipedia

    en.wikipedia.org/wiki/RuneScape

    For example, mining an ore trains the mining skill, and when the player accumulates enough experience points in the skill, their character will "level up". [23] As a skill level rises, the ability to retrieve better raw materials and produce better products increases, as does the experience awarded if the player uses new abilities.

  4. Old School RuneScape - Wikipedia

    en.wikipedia.org/wiki/Old_School_RuneScape

    Old School RuneScape is a massively multiplayer online role-playing game (MMORPG), developed and published by Jagex.The game was released on 16 February 2013. When Old School RuneScape launched, it began as an August 2007 version of the game RuneScape, which was highly popular prior to the launch of RuneScape 3.

  5. Experience point - Wikipedia

    en.wikipedia.org/wiki/Experience_point

    Some games have a level cap, or a limit of levels available. For example, in the online game RuneScape, no player can exceed level 120, which requires 104,273,167 experience points to gain, nor can any single skill gain more than 200 million experience points. Some games have a dynamic level cap, where the level cap changes over time depending ...

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  7. Skill-based matchmaking - Wikipedia

    en.wikipedia.org/wiki/Skill-based_matchmaking

    The skill rating of a player is their ability to win a match based on aggregate data. Various models have emerged to achieve this. Mark Glickman implemented skill volatility into the Glicko rating system. [11] In 2008, researchers at Microsoft extended TrueSkill for two-player games by describing a number for a player's ability to force draws. [12]

  8. Health (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Health_(game_terminology)

    However, more complex and realistic damage systems are used in a number of games. In Dwarf Fortress, instead of health points, dwarves have separate body parts, each of which can be damaged. [11] The Fallout games use health points, but allow characters to inflict damage to different parts of the enemy's body, which affects gameplay.

  9. Elo rating system - Wikipedia

    en.wikipedia.org/wiki/Elo_rating_system

    However, the DCI abandoned this system in 2012 in favor of a new cumulative system of "Planeswalker Points", chiefly because of the above-noted concern that Elo encourages highly rated players to avoid playing to "protect their rating". [40] [41] Pokémon USA uses the Elo system to rank its TCG organized play competitors. [50]