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A flock of auklets exhibit swarm behaviour. Swarm behaviour, or swarming, is a collective behaviour exhibited by entities, particularly animals, of similar size which aggregate together, perhaps milling about the same spot or perhaps moving en masse or migrating in some direction. It is a highly interdisciplinary topic. [1]
Far Lands or Bust (abbreviated FLoB) is an online video series created by Kurt J. Mac in which he plays the video game Minecraft.The series depicts his journey to the "Far Lands", a distant area of a Minecraft world in which the terrain generation does not function correctly, creating a warped landscape.
The game is set on a deserted island in an open world, where the player collects resources and items that can be made into survival tools. The game has six different game modes: Survival, Challenging, Cruel, Harmless, Adventure, and Creative. The first four involve the player gathering necessary resources to stay alive.
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Earthquake swarm, a series of earthquakes in one area; Georgia Swarm, a box lacrosse team in the National Lacrosse League; Swarm (spirit organization), a spirit organization for the Georgia Tech Yellow Jackets; Swarm Development Group, an American non-profit organization; Swarm Peak, a rock peak in the Ford Ranges, Marie Byrd Land, Antarctica
Swarm intelligence, the collective behavior of decentralized, self-organized systems, natural or artificial The apparent consciousness of colonies of social insects such as ants, bees, and termites; Universal mind, a type of universal higher consciousness in some esoteric beliefs; Egregore, a concept in occultism which has been described as ...
Minecraft: Story Mode is an episodic point-and-click video game developed and published by Telltale Games, based on Mojang Studios' sandbox video game, Minecraft. The first five episodes were released between October 2015 through March 2016 and an additional three episodes were released as downloadable content (DLC) in mid-2016.
Most rod-shaped bacteria can move using their own power, which allows colonization of new environments and discovery of new resources for survival. Bacterial movement depends not only on the characteristics of the medium, but also on the use of different appendages to propel. Swarming and swimming movements are both powered by rotating flagella.