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  2. Surface Pro (11th generation) - Wikipedia

    en.wikipedia.org/wiki/Surface_Pro_(11th_generation)

    The Surface Pro (11th generation) (also referred to as the Surface Pro 11th Edition) is a 2-in-1 detachable tablet computer developed by Microsoft to supersede the Surface Pro 10 and Surface Pro X. It was released shortly after the Intel x86-based Surface Pro 10, and unveiled alongside the Surface Laptop (7th generation) .

  3. 8 Small Laptops You Can Take Anywhere and Everywhere - AOL

    www.aol.com/lifestyle/9-best-mini-laptops...

    In my comparison of the latest generation of Surface devices, I said that the Surface Pro was "fast enough to act as a real computer." I stand by that—I mean, not that much has changed in the ...

  4. Microsoft Surface - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Surface

    The Surface Pro 3 is the first device to have a continuous kickstand that can be set at any angles between 22 and 150 degrees. With the fifth-generation Surface Pro, Microsoft added an additional 15 degrees of rotation to the hinge bringing the widest possible angle to 165 degrees, or what Microsoft calls "Studio Mode". [55]

  5. Surface Pro - Wikipedia

    en.wikipedia.org/wiki/Surface_Pro

    The Surface Pro is a line of 2-in-1 detachable devices marketed by Microsoft, as a sub-brand of their Surface devices. Several models have been produced: Several models have been produced: Surface Pro (1st generation) , released in 2013

  6. The Windows 11 preview can dynamically change your refresh ...

    www.aol.com/news/windows-11-dynamic-refresh-rate...

    As the name suggests, DRR will lower your laptop's refresh rate to 60Hz when you're doing things like writing emails and documents and then increase it to 120Hz when inking and scrolling so that ...

  7. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    For instance, one of the early supported modes was 800×600 in 16 colours at a slightly lower 56 Hz refresh rate, leading to 800×600 sometimes being referred to as "SVGA resolution" today. Over the course of the early-to-mid-1990s, "SVGA" became a quasi-standard term in PC games, typically referring to a 640×480 resolution using 256 colours ...

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