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  2. Ranger (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Ranger_(Dungeons_&_Dragons)

    The species enemy was now called favored enemy, and the ranger was allowed to select additional enemies during advancement. The class retained its spellcasting ability, but gained it much earlier, and had its own spell list. The nature of the ranger's companions also changed significantly.

  3. Harpers (Forgotten Realms organization) - Wikipedia

    en.wikipedia.org/wiki/Harpers_(Forgotten_Realms...

    They recruit a variety of people, but the majority tend to be human, elven, and half-elven rangers and bards (people who are free to roam around a lot); there are more female than male Harpers. Harper members are recognizable by their magically imbued silver pins, which grant various magical protections (such as immunity to electricity, and to ...

  4. Mystra (Forgotten Realms) - Wikipedia

    en.wikipedia.org/wiki/Mystra_(Forgotten_Realms)

    Mystra (/ ˈ m ɪ s t r ə / MIS-trə) [1] is a fictional goddess in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.. She is the Mistress of Magic and Mother of Mysteries who guides the Weave of magic that envelops the world.

  5. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...

  6. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    In this edition, the mage became an all-purpose wizard who could cast any wizardly spell, including many only available to illusionists in the first edition, like color spray and chromatic orb. The wizard spell list was unified, and illusionists became one of many specialist wizard types who focussed on a specific "school" of magic. The other ...

  7. Wizard's Spell Compendium - Wikipedia

    en.wikipedia.org/wiki/Wizard's_Spell_Compendium

    Joe Kushner reviewed Wizard's Spell Compendium III in 1998, in Shadis #48. [1] Kushner found the icons to denote the campaign setting of origin for a spell to be "handy reference tools which augment the speed in which a player or DM can quickly find spells from a particular world". [1]

  8. Bard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Bard_(Dungeons_&_Dragons)

    Now, like the sorcerer, the bard casts arcane magic but without a need for spellbooks or preparing specific spells; unlike AD&D 2nd edition, bards are now limited to a list of specific bardic spells. Unlike wizards and other arcane spellcasters, they can cast a small number of healing spells like Cure Light Wounds (a relic of the druidic ...

  9. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Supplement I: Greyhawk (1975), an expansion for OD&D, increased the maximum spell level. "Cleric spells were expanded to 7th level and wizards spells to 9th, creating the limits that would be used throughout the AD&D run of the game". [67] Spell levels 1-9 became the standard mechanic for each subsequent edition of Dungeons & Dragons.