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  2. Ultima Online: The Second Age - Wikipedia

    en.wikipedia.org/wiki/Ultima_Online:_The_Second_Age

    Ultima Online: The Second Age was the first expansion for the Ultima Online MMORPG. The expansion added several features to the game, including a new region called the Lost Lands, new creatures, and support for player-built cities. The Second Age was developed by Origin Systems and published by Electronic Arts in 1998. [3]

  3. Ultima Online expansions - Wikipedia

    en.wikipedia.org/wiki/Ultima_Online_expansions

    Ultima Online: Lord Blackthorn's Revenge (2002) was the first of the two "darker" Ultima Online MMORPG expansions (the second being Ultima Online: Age of Shadows). The game featured creatures designed by Todd McFarlane (creator of Spawn in comics).

  4. Ultima Online - Wikipedia

    en.wikipedia.org/wiki/Ultima_Online

    Domestically, Ultima Online and its Second Age add-on together had sold 249,610 copies and earned revenues of $11.3 million at retail alone by early 2000, according to PC Data. Gamecenter's Mark Asher wrote at the time, "Add in its current subscriber base of 150,000 players at $10 per month, and you can see the appeal of online, fee-based games."

  5. Second Wind: Ultima Online

    www.aol.com/news/2013-06-28-second-wind-ultima...

    When I (legally) sold my Ultima Online accounts in 2000 for the hefty sum of $1800, the game was already three years old and being challenged by the likes of EverQuest and Asheron's Call. I ...

  6. Category:Ultima Online - Wikipedia

    en.wikipedia.org/wiki/Category:Ultima_Online

    Ultima Online: The Second Age This page was last edited on 30 May 2024, at 01:29 (UTC). Text is available under the Creative Commons Attribution-ShareAlike ...

  7. History of massively multiplayer online games - Wikipedia

    en.wikipedia.org/wiki/History_of_massively...

    The next generation of MMORPGs, following the "big three" of the previous decade, was to include the medieval PvP-oriented Dark Age of Camelot, the sci-fi Anarchy Online, and Ultima Online 2. Anarchy Online , released first in June 2001, was saddled with crippling technical problems upon its release, mostly due to an inability to handle the ...

  8. Ultima (series) - Wikipedia

    en.wikipedia.org/wiki/Ultima_(series)

    Ultima is a series of open world fantasy role-playing video games from Origin Systems, created by Richard Garriott. Electronic Arts has owned the brand since 1992. The series had sold over 2 million copies by 1997.

  9. Richard Garriott - Wikipedia

    en.wikipedia.org/wiki/Richard_Garriott

    Richard Allen Garriott de Cayeux (né Garriott; born 4 July 1961) is a British-born American video game developer, entrepreneur and private astronaut.. Garriott, who is the son of NASA astronaut Owen Garriott, was originally a game designer and programmer, and is now involved in a number of aspects of computer-game development.