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  2. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    Schema-IDL? Standard APIs Supports zero-copy operations Apache Arrow: Apache Software Foundation — De facto: Arrow Columnar Format: Yes No Yes Built-in C, C++, C#, Go, Java, JavaScript, Julia, Matlab, Python, R, Ruby, Rust, Swift Yes Apache Avro: Apache Software Foundation — No Apache Avro™ Specification: Yes Partial g — Built-in C, C# ...

  3. Apache Avro - Wikipedia

    en.wikipedia.org/wiki/Apache_Avro

    File metadata, including the schema definition. The 16-byte, randomly-generated sync marker for this file. For data blocks Avro specifies two serialization encodings: [6] binary and JSON. Most applications will use the binary encoding, as it is smaller and faster. For debugging and web-based applications, the JSON encoding may sometimes be ...

  4. BSON - Wikipedia

    en.wikipedia.org/wiki/BSON

    [4] [5] The topmost element in the structure must be of type BSON object and contains 1 or more elements, where an element consists of a field name, a type, and a value. Field names are strings. Types include: Unicode string (using the UTF-8 encoding) 32-bit integer; 64-bit integer; double (64-bit IEEE 754 floating point number, including NaN/Inf)

  5. Apache Thrift - Wikipedia

    en.wikipedia.org/wiki/Apache_Thrift

    Thrift is written in C++, but can create code for some other programming languages. To create a Thrift service, one has to write Thrift files that describe it, generate the code in the destination language, write some code to start the server, and call it from the client. An example of such a description file:

  6. JSON - Wikipedia

    en.wikipedia.org/wiki/JSON

    JSON Schema specifies a JSON-based format to define the structure of JSON data for validation, documentation, and interaction control. It provides a contract for the JSON data required by a given application and how that data can be modified. [29] JSON Schema is based on the concepts from XML Schema (XSD) but is JSON-based. As in XSD, the same ...

  7. Go (programming language) - Wikipedia

    en.wikipedia.org/wiki/Go_(programming_language)

    The interface {} type can be used to model structured data of any arbitrary schema in Go, such as JSON or YAML data, by representing it as a map [string] interface {} (map of string to empty interface). This recursively describes data in the form of a dictionary with string keys and values of any type.

  8. GeoJSON - Wikipedia

    en.wikipedia.org/wiki/GeoJSON

    GeoJSON [1] is an open standard format designed for representing simple geographical features, along with their non-spatial attributes.It is based on the JSON format.. The features include points (therefore addresses and locations), line strings (therefore streets, highways and boundaries), polygons (countries, provinces, tracts of land), and multi-part collections of these types.

  9. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]