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In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.
DELETE requires a shared table lock; Triggers fire; DELETE can be used in the case of: database link; DELETE returns the number of records deleted; Transaction log - DELETE needs to read records, check constraints, update block, update indexes, and generate redo / undo. All of this takes time, hence it takes time much longer than with TRUNCATE
For example, the calculation x 0 may produce the result 1, even where x is NaN, so checking only the final result would obscure the fact that a calculation before the x 0 resulted in a NaN. In general, then, a later test for a set invalid flag is needed to detect all cases where NaNs are introduced [ 3 ] (see Function definition below for ...