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Rook and two minor pieces versus a rook: a win for the three pieces. [1] With two knights, White must not exchange rooks and avoid losing a knight, but the three pieces have great checkmating power. [87] Rook and two minor pieces versus rook and one minor piece: a win for the three pieces, [65] see § Examples with an extra minor piece below.
The two knights endgame is a chess endgame with a king and two knights versus a king. In contrast to a king and two bishops (on opposite-colored squares), or a bishop and a knight, a king and two knights cannot force checkmate against a lone king (however, the superior side can force stalemate [1][2]). Although there are checkmate positions, a ...
Chess piece relative value. In chess, a relative value (or point value) is a standard value conventionally assigned to each piece. Piece valuations have no role in the rules of chess but are useful as an aid to assessing a position. The best known system assigns 1 point to a pawn, 3 points to a knight or bishop, 5 points to a rook and 9 points ...
Chess endgame. The endgame (or ending) is the final stage of a chess game which occurs after the middlegame. It begins when few pieces are left on the board. The line between the middlegame and the endgame is often not clear, and may occur gradually or with a quick exchange of pieces.
The rook and pawn versus rook endgame is a fundamentally important, [2][3][4][5][6] widely studied [7][8] chess endgame. Precise play is usually required in these positions. With optimal play, some complicated wins require sixty moves [9] to either checkmate, capture the defending rook, or successfully promote the pawn. [10]
The exchange (chess) In chess, the exchange is the material difference of a rook for a minor piece (i.e. a bishop or knight). Having a rook for a minor piece is generally advantageous, since the rook is usually more valuable. A player who has a rook for a minor piece is said to be up the exchange, and the other player is down the exchange.
A thirteenth-century Latin book by an unknown author examined the endgame of a knight versus a pawn, and formed the basis of later work by Alexey Troitsky in the twentieth century. In the fifteenth and sixteenth centuries a few types of endgames were studied, and opposition was known.
In a two knights endgame, the side with the king and two knights cannot checkmate a bare king by force. This endgame should be a draw if the bare king plays correctly. A mate only occurs if the player with the bare king blunders. In some circumstances, if the side with the bare king instead has a pawn, it is possible to set up this type of ...