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The first chat fiction platform, Hooked, was created by Prerna Gupta and Parag Chordia, who were writing a novel and decided to do A/B testing to gauge reader preferences. . They found that most of their target audience of teenagers failed to finish 1,000-word excerpts of best-selling young-adult novels, but read through stories of the same length written as text message conversations.
By mid-2016, the app had 700 stories written by professional authors and 9,000 stories written by users. [10] Hooked had 1.8 million downloads by 2016 [7] and 20 million download as of 2017, which generated $6.5 million in revenue. [12] The response to Hooked prompted others to create similar text-message based short story apps, like Yarn and ...
Rather than using a fixed scripting language, Twine supports the use of different "story formats". In Twine 1, these mostly affected how a story was displayed rather than how it was written, but Twine 2 story formats combine style, semantic rules and markup conventions and are described as "dialects" of the Twine language. [ 7 ]
All you need is an internet connection or a strong network connection to get started and here are other ways you can make money by texting: Flirtbucks: You can get paid to text in a flirtatious ...
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The player uses text input to control the game, and the game state is relayed to the player via text output. Interactive fiction usually relies on reading from a screen and on typing input, although text-to-speech synthesizers allow blind and visually impaired users to play interactive fiction titles as audio games. [2]
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Make web pages easy to read for you! With simple keyboard shortcuts, you can zoom in or out to make text larger or smaller. In an instant, these commands improve the readability of the content you're viewing. • Zoom in - Press Ctrl (CMD on a Mac) + the plus key (+) on your keyboard.