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  2. CuPy - Wikipedia

    en.wikipedia.org/wiki/CuPy

    CuPy is an open source library for GPU-accelerated computing with Python programming language, providing support for multi-dimensional arrays, sparse matrices, and a variety of numerical algorithms implemented on top of them. [3] CuPy shares the same API set as NumPy and SciPy, allowing it to be a drop-in replacement to run NumPy/SciPy code on GPU.

  3. APT (software) - Wikipedia

    en.wikipedia.org/wiki/APT_(software)

    Another distinction is the retrieval of packages from remote repositories. APT uses a location configuration file (/etc/apt/sources.list) to locate the desired packages, which might be available on the network or a removable storage medium, for example, and retrieve them, and also obtain information about available (but not installed) packages.

  4. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    In computing, CUDA is a proprietary [2] parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs.

  5. Nvidia CUDA Compiler - Wikipedia

    en.wikipedia.org/wiki/Nvidia_CUDA_Compiler

    CUDA code runs on both the central processing unit (CPU) and graphics processing unit (GPU). NVCC separates these two parts and sends host code (the part of code which will be run on the CPU) to a C compiler like GNU Compiler Collection (GCC) or Intel C++ Compiler (ICC) or Microsoft Visual C++ Compiler, and sends the device code (the part which will run on the GPU) to the GPU.

  6. Parallel Thread Execution - Wikipedia

    en.wikipedia.org/wiki/Parallel_Thread_Execution

    Shared memory is declared in the PTX file via lines at the start of the form: .shared .align 8 .b8 pbatch_cache [ 15744 ]; // define 15,744 bytes, aligned to an 8-byte boundary Writing kernels in PTX requires explicitly registering PTX modules via the CUDA Driver API, typically more cumbersome than using the CUDA Runtime API and Nvidia's CUDA ...

  7. Windows Subsystem for Linux - Wikipedia

    en.wikipedia.org/wiki/Windows_Subsystem_for_Linux

    WSL 2 settings can be tweaked by the WSL global configuration, contained in an INI file named .wslconfig in the User Profile folder. [ 52 ] [ 53 ] The distribution installation resides inside an ext4 -formatted filesystem inside a virtual disk , and the host file system is transparently accessible through the 9P protocol , [ 54 ] similarly to ...

  8. Fat binary - Wikipedia

    en.wikipedia.org/wiki/Fat_binary

    Fat binaries were a feature of NeXT's NeXTSTEP/OPENSTEP operating system, starting with NeXTSTEP 3.1. In NeXTSTEP, they were called "Multi-Architecture Binaries". Multi-Architecture Binaries were originally intended to allow software to be compiled to run both on NeXT's Motorola 68k-based hardware and on Intel IA-32-based PCs running NeXTSTEP, with a single binary file for both platforms. [10]

  9. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.