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In linguistic typology, object–subject (OS) word order, also called O-before-S or patient–agent word order, is a word order in which the object appears before the subject. OS is notable for its statistical rarity as a default or predominant word order among natural languages . [ 1 ]
In languages with V2 word order, such as most Germanic languages except for Modern English, as well as Ingush and Oʼodham, the verb is always the second element in a main clause. The subject precedes the verb by default, but if another word or phrase is put at the front of the clause, the subject is moved to the position immediately after the ...
TKOpenGl now uses GLSL programs by default. Open CASCADE Technology 7.0 2016-04-05 — — WOK (Workshop Organization Kit) has been replaced by CMake building scripts. CDL files have been replaced by pre-generated C++ headers. Open CASCADE Technology 6.9 2015-05-12 6.9.1 2015-09-28 Introduced "Fuzzy" [6] Boolean operations with specified global ...
GPUs listed are the hardware that first supported the given specifications. Manufacturers generally support all lower shader models through drivers.
The original 215-card Portal set was released in June 1997 and sold in starter sets consisting of two 35-card decks, one booster pack, a play guide, and a play mat, and also in 16-card booster packs. [5] As of October 2005, all cards Portal, Portal Second Age, and Portal Three Kingdoms are legal in Vintage and Legacy tournaments.
With advances in graphics cards, new features have been added to allow for increased flexibility in the rendering pipeline at the vertex and fragment level. Programmability at this level is achieved with the use of fragment and vertex shaders.
In OpenGL, the order in which the vertices are specified is important so that surface normals are consistent. Quoting directly from the OpenGL Programming Guide: GL_TRIANGLE_STRIP. Draws a series of triangles (three-sided polygons) using vertices v0, v1, v2, then v2, v1, v3 (note the order), then v2, v3, v4, and so on.
The Quartz Composer 3.0 interface. Also new in Version 3.0 was the possibility to write custom patch plugins using an Xcode template, and the notion of a "safe mode" where plugins and other unsafe patches fail to load.