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He is best known for the invention of the crossword puzzle in 1913, when he was a resident of Cedar Grove, New Jersey. [5] Wynne created the page of puzzles for the "Fun" section of the Sunday edition of the New York World. For the December 21, 1913, edition, he introduced a puzzle with a diamond shape and a hollow center, with the letters F-U ...
The first automobile made by the Buick Company. Four: 1909 1915 1 Passenger car, the first model as a General Motors division. Six: 1914 1925 1 Senior model to the Four: Master Six: 1925 1928 B-body: 1 Standard Six: 1925 1929 A-body: 1 Limited: 1931: 1942: C-body: 2: Full-size car: Century: 1936 2005 B-body (1936–58) A-body (1973–96) W-body ...
Today’s crossword (McMeel) Daily Commuter crossword SUDOKU. Play the USA TODAY Sudoku Game. JUMBLE. Jumbles: IMPLY SWISH AWAKEN HYBRID. Answer: The general was the highest-ranking officer there ...
At first, Buick followed the likes of Napier in automobile racing, winning the first-ever race held at Indianapolis Motor Speedway. [18] The first full-size Buick to join the smaller Model B was in 1907, when the Buick Model D was introduced with a four-cylinder 255.0 cu in (4,178 cc) T-head engine, installed in the front with rear-wheel drive ...
Crossword-like puzzles, for example Double Diamond Puzzles, appeared in the magazine St. Nicholas, published since 1873. [32] Another crossword puzzle appeared on September 14, 1890, in the Italian magazine Il Secolo Illustrato della Domenica. It was designed by Giuseppe Airoldi and titled "Per passare il tempo" ("To pass the time"). Airoldi's ...
David Dunbar Buick (September 17, 1854 – March 5, 1929) was a Scottish-born American inventor, widely known for founding the Buick Motor Company. He headed this company and its predecessor from 1899–1906, thereby helping to create one of the most successful nameplates in United States motor vehicle history.
In 1993, he sold his first game, Crossword the Game, to Parker Brothers. Shortly after, in 1994, he started developing games full-time. Shortly after, in 1994, he started developing games full-time. [ 1 ] [ 7 ] Two years later, he partnered with Tribune Content Agency (TCA), the owners of Jumble , to develop new versions of Jumble including ...
The New York Times has used video games as part of its journalistic efforts, among the first publications to do so, [13] contributing to an increase in Internet traffic; [14] In the late 1990s and early 2000s, The New York Times began offering its newspaper online, and along with it the crossword puzzles, allowing readers to solve puzzles on their computers.