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In mathematics, a symbolic language is a language that uses characters or symbols to represent concepts, such as mathematical operations, expressions, and statements, and the entities or operands on which the operations are performed.
In the code charts for the Unicode Standard, the reserved code points corresponding to the pink cell are annotated with the name and code point of the correct character. [5] There are a few characters which have names that suggest that they should belong in the tables below, but in fact do not because their official character names are misnomers:
The reserved code points (the "holes") in the alphabetic ranges up to U+1D551 duplicate characters in the Letterlike Symbols block. In order, these are ℎ / ℬ ℰ ℱ ℋ ℐ ℒ ℳ ℛ / ℯ ℊ ℴ / ℭ ℌ ℑ ℜ ℨ / ℂ ℍ ℕ ℙ ℚ ℝ ℤ.
In logic, a set of symbols is commonly used to express logical representation. The following table lists many common symbols, together with their name, how they should be read out loud, and the related field of mathematics.
For most symbols, the entry name is the corresponding Unicode symbol. So, for searching the entry of a symbol, it suffices to type or copy the Unicode symbol into the search textbox. Similarly, when possible, the entry name of a symbol is also an anchor, which allows linking easily from another Wikipedia article. When an entry name contains ...
Pr – probability of an event. (See Probability theory. Also written as P or.) probit – probit function. PRNG – pseudorandom number generator. PSL – projective special linear group. PNT – prime number theorem. PRP – probable prime. PSO – projective orthogonal group. PSU – projective special unitary group.
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A mathematical markup language is a computer notation for representing mathematical formulae, based on mathematical notation. Specialized markup languages are necessary because computers normally deal with linear text and more limited character sets (although increasing support for Unicode is obsoleting very simple uses).