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  2. List of open-source software for mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source...

    Axiom is a general-purpose computer algebra system. It has been in development since 1971 by IBM, and was originally named scratchpad. Richard Jenks originally headed it but over the years Barry Trager who then shaped the direction of the scratchpad project took over the project. It was eventually sold to the Numerical Algorithms Group (NAG ...

  3. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Four principles. How to Solve It suggests the following steps when solving a mathematical problem: First, you have to understand the problem. [ 2 ] After understanding, make a plan. [ 3 ] Carry out the plan. [ 4 ] Look back on your work. [ 5 ]

  4. Mathematical software - Wikipedia

    en.wikipedia.org/wiki/Mathematical_software

    A solver is a piece of mathematical software, possibly in the form of a stand-alone computer program or as a software library, that 'solves' a mathematical problem. A solver takes problem descriptions in some sort of generic form and calculates their solution. In a solver, the emphasis is on creating a program or library that can easily be ...

  5. Word problem (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Word_problem_(mathematics)

    The word problem for an algebra is then to determine, given two expressions (words) involving the generators and operations, whether they represent the same element of the algebra modulo the identities. The word problems for groups and semigroups can be phrased as word problems for algebras. [1]

  6. Quadratic formula - Wikipedia

    en.wikipedia.org/wiki/Quadratic_formula

    Quadratic formula. The roots of the quadratic function y = ⁠ 1 2 ⁠x2 − 3x + ⁠ 5 2 ⁠ are the places where the graph intersects the x -axis, the values x = 1 and x = 5. They can be found via the quadratic formula. In elementary algebra, the quadratic formula is a closed-form expression describing the solutions of a quadratic equation.

  7. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    t. e. Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business and technical fields. The former is an example of simple problem solving (SPS) addressing one issue ...

  8. Word problem (mathematics education) - Wikipedia

    en.wikipedia.org/wiki/Word_problem_(mathematics...

    Word problem (mathematics education) In science education, a word problem is a mathematical exercise (such as in a textbook, worksheet, or exam) where significant background information on the problem is presented in ordinary language rather than in mathematical notation. As most word problems involve a narrative of some sort, they are ...

  9. Heuristic (computer science) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(computer_science)

    Heuristic (computer science) In mathematical optimization and computer science, heuristic (from Greek εὑρίσκω "I find, discover") is a technique designed for problem solving more quickly when classic methods are too slow for finding an exact or approximate solution, or when classic methods fail to find any exact solution in a search space.