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  2. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    Game mechanics. In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-shaped move of the knight in chess. A game's mechanics thus effectively specify how the ...

  3. Warhammer 40,000: Mechanicus - Wikipedia

    en.wikipedia.org/wiki/Warhammer_40,000:_Mechanicus

    Genre (s) Turn-based tactics. Mode (s) Single-player. Warhammer 40,000: Mechanicus is a turn-based tactics video game developed by Bulwark Studios and published by Kasedo Games for the PC in November 2018. It is based on Games Workshop 's tabletop wargame Warhammer 40,000. A sequel, Warhammer 40,000: Mechanicus II was announced on May 23rd, 2024.

  4. Scrap Mechanic - Wikipedia

    en.wikipedia.org/wiki/Scrap_Mechanic

    Scrap Mechanic is a sandbox video game developed for Windows by Swedish [3] game studio and publisher Axolot Games, in which players can build machines, vehicles, and buildings, and share their creations online. The initial version of the game, released on January 20, 2016, was a creative mode with unlimited access to all available parts for ...

  5. Gacha game - Wikipedia

    en.wikipedia.org/wiki/Gacha_game

    Gacha game. Gacha. game. Gacha mechanics have been compared to those of loot boxes. A gacha game (Japanese: ガチャ ゲーム, Hepburn: gacha gēmu) is a video game that implements the gachapon machine style mechanics. Similar to loot boxes, gacha games entice players to spend in-game currency to receive a random in-game item.

  6. Simulation video game - Wikipedia

    en.wikipedia.org/wiki/Simulation_video_game

    Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. [ 1 ] A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined ...

  7. Celeste (video game) - Wikipedia

    en.wikipedia.org/wiki/Celeste_(video_game)

    Celeste was designed to be accessible, featuring game mechanics intended to make the game more forgiving in addition to an "Assist Mode" offering several options to make the game less challenging. The themes of self-forgiveness present in the narrative began with the idea of creating a "more introspective" game, and later grew to become ...

  8. Car Mechanic Simulator 2018 - Wikipedia

    en.wikipedia.org/wiki/Car_Mechanic_Simulator_2018

    Car Mechanic Simulator 2018 is a simulation video game developed by Polish studio Red Dot Games depicting the work of an automotive mechanic.It was released on July 28, 2017, for Microsoft Windows; in 2019 on February 15 for Nintendo Switch and June 25 for PlayStation 4 and Xbox One. [1]

  9. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    A game mechanic in games where the player advances in level, which alters the attributes of a player character or opponents so that there is a similar challenge in combat. If the player character is several levels higher, either the enemy would be buffed or the player's abilities nerfed so that the challenge would be similar.