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  2. Skew lines - Wikipedia

    en.wikipedia.org/wiki/Skew_lines

    Skew lines. Rectangular parallelepiped. The line through segment AD and the line through segment B 1 B are skew lines because they are not in the same plane. In three-dimensional geometry, skew lines are two lines that do not intersect and are not parallel. A simple example of a pair of skew lines is the pair of lines through opposite edges of ...

  3. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line. Distinguishing these cases and finding the intersection have uses, for example, in computer graphics, motion planning, and collision detection. In three-dimensional Euclidean geometry, if two lines are not in the same plane, they have no ...

  4. Coplanarity - Wikipedia

    en.wikipedia.org/wiki/Coplanarity

    Coplanarity. In geometry, a set of points in space are coplanar if there exists a geometric plane that contains them all. For example, three points are always coplanar, and if the points are distinct and non-collinear, the plane they determine is unique. However, a set of four or more distinct points will, in general, not lie in a single plane.

  5. Descriptive geometry - Wikipedia

    en.wikipedia.org/wiki/Descriptive_geometry

    Example of the use of descriptive geometry to find the shortest connector between two skew lines. The red, yellow and green highlights show distances which are the same for projections of point P. Given the X, Y and Z coordinates of P, R, S and U, projections 1 and 2 are drawn to scale on the X-Y and X-Z planes, respectively.

  6. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    The cross product appears in the calculation of the distance of two skew lines (lines not in the same plane) from each other in three-dimensional space. The cross product can be used to calculate the normal for a triangle or polygon, an operation frequently performed in computer graphics. For example, the winding of a polygon (clockwise or ...

  7. Tetrahedron - Wikipedia

    en.wikipedia.org/wiki/Tetrahedron

    The tetrahedron is one kind of pyramid, which is a polyhedron with a flat polygon base and triangular faces connecting the base to a common point. In the case of a tetrahedron, the base is a triangle (any of the four faces can be considered the base), so a tetrahedron is also known as a "triangular pyramid".

  8. Paraboloid - Wikipedia

    en.wikipedia.org/wiki/Paraboloid

    Paraboloid. In geometry, a paraboloid is a quadric surface that has exactly one axis of symmetry and no center of symmetry. The term "paraboloid" is derived from parabola, which refers to a conic section that has a similar property of symmetry. Every plane section of a paraboloid by a plane parallel to the axis of symmetry is a parabola.

  9. Screw theory - Wikipedia

    en.wikipedia.org/wiki/Screw_theory

    Screw theory is the algebraic calculation of pairs of vectors, also known as dual vectors[ 1 ] – such as angular and linear velocity, or forces and moments – that arise in the kinematics and dynamics of rigid bodies. [ 2 ][ 3 ] Screw theory provides a mathematical formulation for the geometry of lines which is central to rigid body dynamics ...

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