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Tkinter is a binding to the Tk GUI toolkit for Python. It is the standard Python interface to the Tk GUI toolkit, [1] and is Python's de facto standard GUI. [2] Tkinter is included with standard Linux, Microsoft Windows and macOS installs of Python. The name Tkinter comes from Tk interface.
Tk was also ported to Microsoft Windows and Macintosh platforms, starting with Tk 4.2 and improved with native look and feel in Tk 8.0 (released 1997). To mark the popularity and significance of Tk in the 1990s, Ousterhout was given the ACM Software System Award in 1997 for Tcl/Tk: [ 12 ]
PySide is a Python binding of the cross-platform GUI toolkit Qt developed by The Qt Company, as part of the Qt for Python project. It is one of the alternatives to the standard library package Tkinter.
appJar was originally envisaged as a simple wrapper around tkinter, to allow secondary school pupils to develop simple graphical user interfaces in Python. It was meant to hide away the complexity, so that pupils could focus on writing algorithms, without having to worry about how to position widgets and link to functions.
PyQt is a Python binding of the cross-platform GUI toolkit Qt, implemented as a Python plug-in.PyQt is free software developed by the British firm Riverbank Computing. It is available under similar terms to Qt versions older than 4.5; this means a variety of licenses including GNU General Public License (GPL) and commercial license, but not the GNU Lesser General Public License (LGPL). [3]
“When we see each other, which is few and far between, because we’re not in the same circles, it’s all love,” Davidson said
For instance, a system administrator willing to install a later version of a computer program that is being used can schedule that installation to occur when that program is not running. An operating system may automatically install a device driver for a device that the user connects. (See plug and play.) Malware may also be installed ...
Pygame uses the Simple DirectMedia Layer (SDL) library, [a] with the intention of allowing real-time computer game development without the low-level mechanics of the C programming language and its derivatives.