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the defending rook pins the bishop to the king on one of the four central files (c through f) or ranks (3 through 6); and; there are two or more ranks or files (respectively) between the kings. [25] The Cochrane defense can also be used with a rook against a rook and knight. [26]
Antique Indian Mughal chess elephant made from sandalwood representing the rook 19th-century illustration of a siege tower, which the rook may be intended to represent The berserker used as a rook in the Lewis chessmen. Persian war chariots were heavily armored, carrying a driver and at least one ranged-weapon bearer, such as an archer.
Positions with two rook pawns are often a draw. A position with a rook pawn and bishop pawn on the same side of the board is usually a draw if they are not far advanced, but the defense is difficult. Overall, the rook pawn and bishop pawn win in 61% of games. [85] The rook pawn and bishop pawn almost always win if they both reach their sixth rank.
God of War is an action-adventure game franchise created by David Jaffe and developed by Sony's Santa Monica Studio.It began in 2005 on the PlayStation 2 (PS2) video game console and has become a flagship series for PlayStation, consisting of nine installments across multiple platforms.
A rook is involved in the king's castling move. A bishop can move any number of squares diagonally. A queen combines the power of a rook and bishop and can move any number of squares along a rank, file, or diagonal. A knight moves to any of the closest squares that are not on the same rank, file, or diagonal. (Thus the move forms an "L"-shape ...
If the side with the pawn can reach this type of position, they can forcibly win the game. Most rook and pawn versus rook endgames reach either the Lucena position (with the King of the stronger side in front of the pawn) or the Philidor position (with the defending King in front of the pawn) if played accurately. [2]
There is a saying that two connected passed pawns on the sixth rank are stronger than a rook. This is true if the other side has nothing but a rook to defend against the pawns (and the defender cannot immediately capture one of the pawns). In this diagram, White wins: 1. c6 Rd3. Similar is 1...Rc3. 2. c7. Also winning is 2.d7 followed by 3.c7 ...
Twisting Rook (ひねり飛車 hineribisha) or Rook On Pawn (縦歩取り tate fudori) is characterized by first playing a Static Rook opening that then switches to a Ranging Rook strategy with the rook positioned in front of one's camp. Since the starting Static Rook opening is Double Wing Attack, it is usually considered a variation of Double ...