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  2. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [9] [10] Users on the site can create projects on the website using a block-like interface.

  3. Racetrack (game) - Wikipedia

    en.wikipedia.org/wiki/Racetrack_(game)

    An example racetrack game with first few moves by two players. Racetrack is a paper and pencil game that simulates a car race, played by two or more players. The game is played on a squared sheet of paper, with a pencil line tracking each car's movement.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Custom, free non-commercial use FPS engine; 2.5D, 2D grid base geometry Buildbox: C++: 2014 Optional Yes 2D, 3D Windows, macOS, iOS, Android: Proprietary: 2D/3D game builder with drag and drop functionalities, coding optional (not required), FREE license available C4 Engine: C++: 2015 C++, Visual Script: Yes 3D

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. SuperTuxKart - Wikipedia

    en.wikipedia.org/wiki/SuperTuxKart

    SuperTuxKart (STK) is a free and open-source kart racing game, distributed under the terms of the GNU General Public License, version 3. It features mascots of various open-source projects. SuperTuxKart is cross-platform , running on Linux , macOS , Windows , iOS (beta), Android systems and Nintendo Switch ( homebrew ).

  7. Category:Street racing video games - Wikipedia

    en.wikipedia.org/wiki/Category:Street_racing...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  8. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    The current main developers of TORCS are Bernhard Wymann (project leader), Christos Dimitrakakis (simulation, sound, AI) and Andrew Sumner (graphics, tracks). Aside from bugfixes and maintenance of TORCS code, the next features planned include network multiplayer mode, improved physics engine, enhanced car interior detail, and replays.

  9. Category:Racing simulators - Wikipedia

    en.wikipedia.org/wiki/Category:Racing_simulators

    N. NASCAR '15; NASCAR 06: Total Team Control; NASCAR 09; NASCAR 98; NASCAR Challenge; NASCAR Heat (series) NASCAR Legends; NASCAR Racing (video game) NASCAR Racing 2