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  2. Gamers Outreach Foundation - Wikipedia

    en.wikipedia.org/wiki/Gamers_Outreach_Foundation

    Gamers Outreach Foundation (stylized as Gamers Outreach) is a 501 (c) (3) nonprofit organization that provides entertainment to hospitalized families through video games. The organization was started in 2007 in response to a canceled Halo tournament. Present-day, Gamers Outreach oversees devices and services to help hospitals manage video game ...

  3. Games for Change - Wikipedia

    en.wikipedia.org/wiki/Games_for_Change

    Games for Change was founded by Benjamin Stokes, Suzanne Seggerman, [2] and Barry Joseph in 2004. [3] The organization's first event was held in 2004 hosted by the New York Academy of Sciences and provided an opportunity for nonprofit organizations, foundations, and game developers to explore how digital games could be used to support impact causes.

  4. AbleGamers - Wikipedia

    en.wikipedia.org/wiki/AbleGamers

    AbleGamers was founded by Mark Barlet in 2004 after his best friend, Stephanie Walker, began losing the ability to control a computer mouse due to multiple sclerosis. Barlet and Walker used video games as a way of socializing and maintaining their close friendship. AbleGamers was created with the goal of assisting people with disabilities to ...

  5. Entertainment Consumers Association - Wikipedia

    en.wikipedia.org/wiki/Entertainment_Consumers...

    Wilton, Connecticut. Area served. United States. Key people. Hal Halpin, president. Website. www.theeca.com. Entertainment Consumers Association ( ECA) is a United States-based non-partisan, non-government, non-profit organization dedicated to the interests of individuals who play computer and video games in the United States and Canada. [1]

  6. Video Game History Foundation - Wikipedia

    en.wikipedia.org/wiki/Video_Game_History_Foundation

    In highlighting the disparity between modern film preservation and game preservation, Cifaldi lamented that the games industry was doing "a pretty terrible job of maintaining [its] legacy". [4] He said that The Film Foundation, a non-profit organization dedicated to the preservation of film, was a major inspiration for the VGHF. [5]

  7. Academy of Interactive Arts & Sciences - Wikipedia

    en.wikipedia.org/wiki/Academy_of_Interactive_Arts...

    President. Meggan Scavio (since 2017) Website. interactive.org. The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentations of the D.I.C.E. Awards.

  8. International Game Developers Association - Wikipedia

    en.wikipedia.org/wiki/International_Game...

    The International Game Developers Association (IGDA) is a nonprofit professional association [1] whose stated mission is to "support and empower game developers around the world in achieving fulfilling and sustainable careers." [2] The IGDA is incorporated in the United States as a 501 (c) (6) nonprofit organisation.

  9. Games for Good - Wikipedia

    en.wikipedia.org/wiki/Games_for_Good

    Games for Good ( GfG) is a non-profit charitable organization which raises funds and products from within the entertainment industry and donates them to child-centric partners. Started in 1998 by a group of volunteers, GfG was led by industry veteran Lynne Killey. [1] It raises money and requests that game publishers donate video and computer ...