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  2. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    This can be seen in the following tables, the left of which shows Newton's method applied to the above f(x) = x + x 4/3 and the right of which shows Newton's method applied to f(x) = x + x 2. The quadratic convergence in iteration shown on the right is illustrated by the orders of magnitude in the distance from the iterate to the true root (0,1 ...

  3. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  4. Root-finding algorithm - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithm

    Newton's method assumes the function f to have a continuous derivative. Newton's method may not converge if started too far away from a root. However, when it does converge, it is faster than the bisection method; its order of convergence is usually quadratic whereas the bisection method's is linear. Newton's method is also important because it ...

  5. Newton's method in optimization - Wikipedia

    en.wikipedia.org/wiki/Newton's_method_in...

    Newton's method uses curvature information (i.e. the second derivative) to take a more direct route. In calculus, Newton's method (also called Newton–Raphson) is an iterative method for finding the roots of a differentiable function, which are solutions to the equation =.

  6. Integer square root - Wikipedia

    en.wikipedia.org/wiki/Integer_square_root

    /// Performs a Karatsuba square root on a `u64`. pub fn u64_isqrt (mut n: u64)-> u64 {if n <= u32:: MAX as u64 {// If `n` fits in a `u32`, let the `u32` function handle it. return u32_isqrt (n as u32) as u64;} else {// The normalization shift satisfies the Karatsuba square root // algorithm precondition "a₃ ≥ b/4" where a₃ is the most ...

  7. T-Mobile class action lawsuit alleges company disguised fee ...

    www.aol.com/t-mobile-class-action-lawsuit...

    A class action lawsuit filed against T-Mobile alleges the company charges a hidden fee by misleading customers since 2004.

  8. Fortnite players 'tricked' into unwanted purchases are ... - AOL

    www.aol.com/fortnite-players-tricked-unwanted...

    U.S. consumers who were “tricked” into purchases they didn't want from Fortnite maker Epic Games are now starting to receive refund checks, the Federal Trade Commission said this week. Back in ...

  9. Polynomial root-finding - Wikipedia

    en.wikipedia.org/wiki/Polynomial_root-finding

    For finding one root, Newton's method and other general iterative methods work generally well. For finding all the roots, arguably the most reliable method is the Francis QR algorithm computing the eigenvalues of the companion matrix corresponding to the polynomial, implemented as the standard method [1] in MATLAB.