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The original Backrooms image posted on 4chan, of a HobbyTown under renovation.. The Backrooms are a fictional location originating from a 2019 4chan thread. One of the best known examples of the liminal space aesthetic, the Backrooms are usually portrayed as an impossibly large extradimensional expanse of empty rooms, accessed by exiting ("no-clipping out of") reality.
Apeirophobia is an episodic horror escape room game based on the Backrooms creepypasta. [147] Players solve puzzles [148] [149] to escape the game's "levels", [150] while also evading entities. [22] The game has been compared to Outlast, [151] and is still in its alpha phase. [19]
It is loosely based on the Backrooms urban legend. The series debuted in 2022 with the short film "The Backrooms (Found Footage)" which has over 64 million views as of January 2025. Parsons would expand his series to include twenty more short films. The series is slated for a film adaptation with Parsons set to direct, alongside A24 producing ...
After that level. The player arrives at a new level, named "Big Anomaly," which is described by some players to resemble the "Backrooms." This level contains Omniprojecters, Crablets, Nullbodies, and a new enemy called the "Corrupted Nullbody" which is a version of the Nullbody that is purple and can shoot Void Energy balls at the player.
Level design or environment design, [7] is a discipline of game development involving the making of video game levels—locales, stages or missions. [8] [9] [10] This is commonly done using a level editor, a game development software designed for building levels; however, some games feature built-in level editing tools.
MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.
Map recreation of "E1M7: Computer Station" from the action shooter Doom Galactic trade map of the space trading and combat simulator, Oolite. A game level or world can be linear, nonlinear or interactive. In a linear game, there is only one path that the player must take through the level, but in games with nonlinear gameplay, players might ...
Faraway: Puzzle Escape is an escape the room puzzle video game developed by Pine Studio for iOS and Android platforms. [1] [2] The game is available as free-to-try and has been compared to the Myst video game series. [3] [4] The updated Director's Cut edition of Faraway was released on Steam for the PC in a first for the series on 4 March 2021 ...