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  2. Image map - Wikipedia

    en.wikipedia.org/wiki/Image_map

    In HTML and XHTML, an image map is a list of coordinates relating to a specific image, created in order to hyperlink areas of the image to different destinations (as opposed to a normal image link, in which the entire area of the image links to a single destination). For example, a map of the world may have each country hyperlinked to further ...

  3. HTML attribute - Wikipedia

    en.wikipedia.org/wiki/HTML_attribute

    usemap — specifies name of a map element to use with -or- URL of an image-map to use with ; and . readonly — specifies read-only text for and ; and . media — specifies display device for and . Values: all, aural, braille, handheld, print, projection, screen, tty, TV.

  4. HTML element - Wikipedia

    en.wikipedia.org/wiki/HTML_element

    An HTML element is a type of HTML (HyperText Markup Language) document component, one of several types of HTML nodes (there are also text nodes, comment nodes and others). [vague] The first used version of HTML was written by Tim Berners-Lee in 1993 and there have since been many versions of HTML.

  5. HTML - Wikipedia

    en.wikipedia.org/wiki/HTML

    target (Deprecated in the map, link and form elements.) attribute on a, client-side image-map (map), link, form and base elements; The Frameset version includes everything in the Transitional version, as well as the frameset element (used instead of body) and the frame element.

  6. Image color transfer - Wikipedia

    en.wikipedia.org/wiki/Image_color_transfer

    A color mapping may be referred to as the algorithm that results in the mapping function or the algorithm that transforms the image colors. The image modification process is sometimes called color transfer or, when grayscale images are involved, brightness transfer function (BTF) ; it may also be called photometric camera calibration or ...

  7. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  8. Distance transform - Wikipedia

    en.wikipedia.org/wiki/Distance_transform

    The map labels each pixel of the image with the distance to the nearest obstacle pixel. A most common type of obstacle pixel is a boundary pixel in a binary image. See the image for an example of a Chebyshev distance transform on a binary image. A distance transformation. Usually the transform/map is qualified with the chosen metric.

  9. data URI scheme - Wikipedia

    en.wikipedia.org/wiki/Data_URI_scheme

    In this example, the image data is encoded with utf8 and hence the image data can broken into multiple lines for easy reading. Single quote has to be used in the SVG data as double quote is used for encapsulating the image source. A favicon can also be made with utf8 encoding and SVG data which has to appear in the 'head' section of the HTML: