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  2. Scorpion (Mortal Kombat) - Wikipedia

    en.wikipedia.org/wiki/Scorpion_(Mortal_Kombat)

    Scorpion appeared in the first Mortal Kombat as one of three palette-swapped ninja characters, along with Sub-Zero and Reptile.His early origins were revealed by the series' original chief character designer, John Tobias, in September 2011, when he posted several pages of old pre-production character sketches and notes on Twitter.

  3. Bitmap textures - Wikipedia

    en.wikipedia.org/wiki/Bitmap_textures

    They are commonly used to give texture to models, renders, or environments in animation or video games. [1] These textures are created by artists or designers using bitmap editor software such as Adobe Photoshop [2] or GIMP, [3] or simply by scanning an image and, if necessary, retouching it on a personal computer.

  4. Mortal Kombat (1992 video game) - Wikipedia

    en.wikipedia.org/wiki/Mortal_Kombat_(1992_video...

    The game takes place in Earthrealm, where a tournament is being held on Shang Tsung's Island, on which seven of its locations serve as stages in the game.The introduction to Mortal Kombat explains that Shang Tsung was banished to Earthrealm 500 years ago and, with the help of the monstrous Goro, can seize control of the Mortal Kombat tournament in an attempt to doom the realm. [11]

  5. Mortal Kombat 1 - Wikipedia

    en.wikipedia.org/wiki/Mortal_Kombat_1

    Mortal Kombat 1 is a 2023 fighting game developed by NetherRealm Studios and published by Warner Bros. Games.It is the twelfth main installment in the Mortal Kombat series, and serves as its second reboot after 2011's Mortal Kombat.

  6. Texture synthesis - Wikipedia

    en.wikipedia.org/wiki/Texture_synthesis

    Texture synthesis is the process of algorithmically constructing a large digital image from a small digital sample image by taking advantage of its structural content. It is an object of research in computer graphics and is used in many fields, amongst others digital image editing, 3D computer graphics and post-production of films.

  7. Reptile (Mortal Kombat) - Wikipedia

    en.wikipedia.org/wiki/Reptile_(Mortal_Kombat)

    Reptile's character concept was conceived by Mortal Kombat co-creator and lead programmer Ed Boon after the original 1992 game was released into arcades. Noting the success of the palette swap method used for the sprites of the game's ninja characters Scorpion and Sub-Zero, [6] he and series character designer John Tobias collaborated on including a "super secret hidden feature" in the game ...

  8. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons). A thousand ways to pack the bin - Review and benchmark of the different packing algorithms Sprite Sheets - Essential Facts Every Game Developer Should Know - Funny video explaining the benefits of using sprite sheets

  9. Mine flail - Wikipedia

    en.wikipedia.org/wiki/Mine_flail

    Matilda Scorpion Mk 1. The position of the flail operator is outside the tank. The idea is commonly attributed to a South African soldier, Captain Abraham du Toit. A test rig was constructed in South Africa and results were so encouraging that du Toit was promoted and sent to England to develop the idea. [1]