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  2. Resource acquisition is initialization - Wikipedia

    en.wikipedia.org/wiki/Resource_acquisition_is...

    In RAII, holding a resource is a class invariant, and is tied to object lifetime. Resource allocation (or acquisition) is done during object creation (specifically initialization), by the constructor, while resource deallocation (release) is done during object destruction (specifically finalization), by the destructor. In other words, resource ...

  3. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    Object pooling requires resources – memory and possibly other resources, such as network sockets, and thus it is preferable that the number of instances in use at any one time is low, but this is not required. The pooled object is obtained in predictable time when creation of the new objects (especially over network) may take variable time.

  4. Initialization (programming) - Wikipedia

    en.wikipedia.org/wiki/Initialization_(programming)

    Initialization is distinct from (and preceded by) declaration, although the two can sometimes be conflated in practice. The complement of initialization is finalization, which is primarily used for objects, but not variables. Initialization is done either by statically embedding the value at compile time, or else by assignment at run time.

  5. Data-flow analysis - Wikipedia

    en.wikipedia.org/wiki/Data-flow_analysis

    Data-flow analysis is a technique for gathering information about the possible set of values calculated at various points in a computer program.A program's control-flow graph (CFG) is used to determine those parts of a program to which a particular value assigned to a variable might propagate.

  6. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    Additionally, they permit lazy allocation and initialization, whereas global variables in many languages will always consume resources. [ 1 ] [ 3 ] The singleton pattern can also be used as a basis for other design patterns, such as the abstract factory , factory method , builder and prototype patterns.

  7. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    Normally, when an object is created dynamically, an allocation function is invoked in such a way that it will both allocate memory for the object, and initialize the object within the newly allocated memory. The placement syntax allows the programmer to supply additional arguments to the allocation function.

  8. Homeowners have nearly 40x the wealth of renters. But what's ...

    www.aol.com/homeowners-nearly-40x-wealth-renters...

    Just 39% of renters had positive cash flow. Renters at all income levels save less and have recently started cutting back on their spending due to the high cost of food, gas, energy, housing, and ...

  9. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    Except for a form called the "placement new", the new operator denotes a request for memory allocation on a process's heap.If sufficient memory is available, new initialises the memory, calling object constructors if necessary, and returns the address to the newly allocated and initialised memory.