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The Legend of Zelda: Twilight Princess [b] is a 2006 action-adventure game developed and published by Nintendo for the GameCube and Wii.Originally planned for release exclusively on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. [4]
Odama [a] is a video game for the GameCube developed by Vivarium and published by Nintendo in 2006. The game was produced and designed by Seaman creator, Yutaka Saito. It is the penultimate GameCube game to be published by Nintendo, followed by The Legend of Zelda: Twilight Princess. Odama blends tactical wargaming with pinball gameplay.
GameCube with controller. This is a list of video games for the GameCube video game console that have sold or shipped at least one million copies. The best-selling game on the GameCube is Super Smash Bros. Melee. First released in Japan on November 21, 2001, it went on to sell just over 7.4 million units worldwide.
The GameCube and controller (Indigo color). The GameCube is Nintendo's fourth home video game console, released during the sixth generation of video games.It is the successor to the Nintendo 64, and was first launched in Japan on September 14, 2001, followed by a launch in North America on November 18, 2001, and a launch in the PAL regions in May 2002.
Unlike most The Legend of Zelda titles, Link's Awakening is set outside the kingdom of Hyrule. It omits locations and characters from previous games, aside from protagonist Link and a passing mention of Princess Zelda. [6] [8] Instead, the game takes place entirely on Koholint Island, [6] an isolated landmass cut off from the rest of the world.
The fellowship set out, attempting to cross the Misty Mountains vis the Pass of Caradhras. However, a storm called forth by Gandalf's former friend, the wizard Saruman, now an ally of Sauron, closes the pass. The fellowship decide the only way past the Misty Mountains is to go under them, via the dwarven mines of Moria.
Development took around five years, beginning after the release of Twilight Princess in 2006. Multiple earlier Zelda games influenced the developers, including Twilight Princess, Ocarina of Time and Majora's Mask. Many aspects of the game's overworld and gameplay were designed to streamline and populate the experience for players.
[2] [3] Its story is set on Koholint Island, where Link, the player character, is stranded after his ship is caught up in a storm. [ 4 ] [ 5 ] [ 6 ] After being rescued by a girl named Marin, Link embarks on a quest to collect the eight instruments of the Sirens and awaken Koholint's legendary Wind Fish in order to escape the island. [ 6 ]