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  2. Little's law - Wikipedia

    en.wikipedia.org/wiki/Little's_law

    In mathematical queueing theory, Little's law (also result, theorem, lemma, or formula [1] [2]) is a theorem by John Little which states that the long-term average number L of customers in a stationary system is equal to the long-term average effective arrival rate λ multiplied by the average time W that a customer spends in the system.

  3. Time and motion study - Wikipedia

    en.wikipedia.org/wiki/Time_and_motion_study

    Time study is a direct and continuous observation of a task, using a timekeeping device (e.g., decimal minute stopwatch, computer-assisted electronic stopwatch, and videotape camera) to record the time taken to accomplish a task [3] and it is often used if at least one of the following applies: [4]

  4. Quizlet - Wikipedia

    en.wikipedia.org/wiki/Quizlet

    Quizlet was founded in October 2005 by Andrew Sutherland, who at the time was a 15-year old student, [2] and released to the public in January 2007. [3] Quizlet's primary products include digital flash cards , matching games , practice electronic assessments , and live quizzes.

  5. Exploratory data analysis - Wikipedia

    en.wikipedia.org/wiki/Exploratory_data_analysis

    Data science process flowchart. John W. Tukey wrote the book Exploratory Data Analysis in 1977. [6] Tukey held that too much emphasis in statistics was placed on statistical hypothesis testing (confirmatory data analysis); more emphasis needed to be placed on using data to suggest hypotheses to test.

  6. Spaced repetition - Wikipedia

    en.wikipedia.org/wiki/Spaced_repetition

    A more recent study has shown that spaced repetition can benefit tasks such as solving math problems. In a study conducted by Pashler, Rohrer, Cepeda, and Carpenter, [17] participants had to learn a simple math principle in either a spaced or massed retrieval schedule. The participants given the spaced repetition learning tasks showed higher ...

  7. Glossary of computer science - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_science

    Also simply application or app. Computer software designed to perform a group of coordinated functions, tasks, or activities for the benefit of the user. Common examples of applications include word processors, spreadsheets, accounting applications, web browsers, media players, aeronautical flight simulators, console games, and photo editors. This contrasts with system software, which is ...

  8. Computer science - Wikipedia

    en.wikipedia.org/wiki/Computer_science

    Computer science is the study of computation, information, and automation. [1] [2] [3] Computer science spans theoretical disciplines (such as algorithms, theory of computation, and information theory) to applied disciplines (including the design and implementation of hardware and software). [4] [5] [6]

  9. Computer Lib/Dream Machines - Wikipedia

    en.wikipedia.org/wiki/Computer_Lib/Dream_Machines

    In Computer Lib.You can and must understand computers NOW, Nelson covers both the technical and political aspects of computers. [5]Nelson attempts to explain computers to the laymen during a time when personal computers had not yet become mainstream and anticipated the machine being open for anyone to use. [6]