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  2. History of role-playing games - Wikipedia

    en.wikipedia.org/wiki/History_of_role-playing_games

    The history of role-playing games began when disparate traditions of historical reenactment, improvisational theatre, and parlour games combined with the rulesets of fantasy wargames in the 1970s to give rise to tabletop role-playing games (TTRPGs). [1]

  3. Category:Historical role-playing games - Wikipedia

    en.wikipedia.org/wiki/Category:Historical_role...

    Traditional and live-action role-playing games in the historical genre. Most of these are actually alternate history games, adding science fiction (such as steampunk) or fantasy elements to a historical setting.

  4. Timeline of tabletop role-playing games - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_tabletop_role...

    Some games started out as generic role-playing supplements, supplements for other games, or even a different kind of game. Those games are listed in the year when they made the transition to a standalone role-playing game. Unique games with identical or similar titles are listed separately.

  5. Category:History of role-playing games - Wikipedia

    en.wikipedia.org/wiki/Category:History_of_role...

    The history of role-playing games begins with an earlier tradition of role-playing, which combined with the rulesets of fantasy wargames in the 1970 to give rise to the modern role-playing game. Since then, they have been the subject of various controversies. This category is for the history of traditional and live-action role-playing

  6. Tabletop role-playing game - Wikipedia

    en.wikipedia.org/wiki/Tabletop_role-playing_game

    Role-playing games often use polyhedral dice to resolve game actions. The set of rules of a role-playing game is known as its game system; the rules themselves are known as game mechanics. Although there are game systems which are shared by many games, for example, the d20 system, many games have their own, custom rules system. Game rules ...

  7. Designers & Dragons - Wikipedia

    en.wikipedia.org/wiki/Designers_&_Dragons

    Designers & Dragons is a non-fiction book series by Shannon Appelcline about the history of the tabletop role-playing game (TTRPG) industry from its inception in the 1970s through the early 2000s. It focuses on the writing, development, and production of TTRPGs from an economic history perspective, [ 1 ] with detailed information on the ...

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