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Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later NVIDIA GPUs.
On April 29, 2012, the GTX 690 was announced as the first dual-GPU Kepler product. [15] On May 10, 2012, the GTX 670 was officially announced. [16] On June 4, 2012, the GTX 680M was officially announced. [17] On August 16, 2012, the GTX 660 Ti was officially announced. [18] On September 13, 2012, the GTX 660 and GTX 650 were officially ...
The tenth generation of PureVideo HD, introduced with the NVIDIA GeForce RTX 2080 Ti, RTX 2080, RTX 2070, RTX 2060, GTX 1660 Ti, GTX 1660 & GTX 1650, a Turing (microarchitecture) GPU, adds full hardware-decoding for three additional HEVC Version 2 profiles (Main 4:4:4, Main 4:4:4 10 and Main 4:4:4 12) to the GPU's video-engine.
Effectively one-half of the GTX 295 $250 GeForce GTX 280 June 17, 2008 GT200-300-A2 65 nm 576 602 1296 2214 240:80:32 19.264 48.16 1024 141.7 512 622 236 Replaced by GTX 285 $650 (dropped to $430 after 3 months [54]) GeForce GTX 285 January 15, 2009 GT200-350-B3 TSMC/UMC 55 nm 470 648 1476 2484 20.736 51.84 1024 (2048) 159.0 512 708.48 204
G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...
With the GTX Titan, Nvidia also released GPU Boost 2.0, which would allow the GPU clock speed to increase indefinitely until a user-set temperature limit was reached without passing a user-specified maximum fan speed. The final GeForce 600 series release was the GTX 650 Ti BOOST based on the GK106 core, in response to AMD's Radeon HD 7790 release.
Drivers without freely (and legally) -available source code are commonly known as binary drivers. Binary drivers used in the context of operating systems that are prone to ongoing development and change (such as Linux) create problems for end users and package maintainers. These problems, which affect system stability, security and performance ...
The purpose of the Omega Drivers is to provide gamers with an alternate set of drivers, ones that have more options and features than the original sets. The drivers contain optimizations, extra features (like OC capabilities), more resolutions and internal tweaks that can give them the edge in a gaming environment over the normal drivers, which ...