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  2. Creative education - Wikipedia

    en.wikipedia.org/wiki/Creative_education

    Creative education is when students are able to use imagination and critical thinking to create new and meaningful forms of ideas where they can take risks, be independent and flexible. [1] Instead of being taught to reiterate what was learned, students learn to develop their ability to find various solutions to a problem.

  3. Learning through play - Wikipedia

    en.wikipedia.org/wiki/Learning_through_play

    Creative Curriculum-Creative Curriculum is an early childhood teaching approach that emphasizes social and emotional development. It uses project-based investigations to allow children to apply skills and addresses four areas of development: social/emotional, physical, cognitive, and language. [44]

  4. Teachers College Reading and Writing Project - Wikipedia

    en.wikipedia.org/wiki/Teachers_College_Reading...

    TCRWP supported the Reading Workshop and Writing Workshop approaches through its Units of Study curriculum. [ 2 ] [ 3 ] [ 4 ] The project involved thousands of schools and teachers in New York and around the country in an ongoing, multi-faceted in-service community of practitioners engaged in the application and continual refinement of ...

  5. Emergent curriculum - Wikipedia

    en.wikipedia.org/wiki/Emergent_curriculum

    Emergent curriculum is child-initiated, collaborative and responsive to the children's needs. Proponents state that knowledge of the children is the key to success in any emergent curriculum (Cassidy, Mims, Rucker, & Boone, 2003; Crowther, 2005). Planning an emergent curriculum requires: observation; documentation; creative brainstorming ...

  6. Reggio Emilia approach - Wikipedia

    en.wikipedia.org/wiki/Reggio_Emilia_approach

    The Reggio Emilia approach is an educational philosophy and pedagogy focused on preschool and primary education. This approach is a student-centered and constructivist self-guided curriculum that uses self-directed, experiential learning in relationship-driven environments. [ 1 ]

  7. Curriculum development - Wikipedia

    en.wikipedia.org/wiki/Curriculum_development

    Curriculum development is a planned, progressive, purposeful and systematic process in order to make positive improvements in the curriculum and education system. Various approaches have been used in developing curricula.

  8. Backward design - Wikipedia

    en.wikipedia.org/wiki/Backward_design

    Ralph W. Tyler introduced the idea of "backward design" (without using this particular term) in 1949 when referring to a statement of objectives.A statement of objectives is used to indicate the kinds of changes in the student to be brought about so that instructional activities can be planned and developed in a way likely to attain these objectives.

  9. Understanding by Design - Wikipedia

    en.wikipedia.org/wiki/Understanding_by_Design

    Understanding by Design, or UbD, is an educational theory for curriculum design of a school subject, where planners look at the desired outcomes at the end of the study in order to design curriculum units, performance assessments, and classroom instruction. [1]