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  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game. That piece of data is usually an abstract number or, in some cases, a set of dice.

  3. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  4. Status effect - Wikipedia

    en.wikipedia.org/wiki/Status_effect

    In role-playing games, a status effect is a temporary modification to a game character’s original set of stats that usually comes into play when special powers and abilities (such as spells) are used, often during combat. [1] It appears in numerous computer and video games of many genres, most commonly in role-playing video games.

  5. Statistic (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Statistic_(role-playing_games)

    In some games, attributes represent linearly increasing ability (e.g. in Tunnels and Trolls, where a character can lift 10 lbs per point of Strength) whereas in others a small increase can represent a major gain in ability (e.g. in the DC Heroes/Blood of Heroes system, where +1 to Strength doubles a character's lifting capacity). Some games ...

  6. Category:Video game characters - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_characters

    Video game characters by year of introduction (45 C) * Lists of video game characters (15 C, 25 P) + Video game species and races (2 C, 26 P) A.

  7. Category:Video game terminology - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Paper doll (video games) PC game; Permadeath; Persistent world; Personalized video game; Player character; Player versus environment; Player versus player; Power-up; Powergaming; Probability of kill; Proximity chat; Puff-puff (onomatopoeia)

  8. Category:Lists of video game characters - Wikipedia

    en.wikipedia.org/wiki/Category:Lists_of_video...

    These are lists of characters in video games. Pages in this category should be moved to subcategories where applicable. This category may require frequent maintenance to avoid becoming too large.

  9. Magic (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Magic_(game_terminology)

    A mana bar or magic bar, used to keep track of a character's magic points (MP) in a video game. Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special magical abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP.