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A Pythagorean tiling Street Musicians at the Door, Jacob Ochtervelt, 1665.As observed by Nelsen [1] the floor tiles in this painting are set in the Pythagorean tiling. A Pythagorean tiling or two squares tessellation is a tiling of a Euclidean plane by squares of two different sizes, in which each square touches four squares of the other size on its four sides.
An example is the sphinx tiling, an aperiodic tiling formed by a pentagonal rep-tile. [20] The sphinx may also tile the plane periodically, by fitting two sphinx tiles together to form a parallelogram and then tiling the plane by translation of this parallelogram, [ 20 ] a pattern that can be extended to any non-convex pentagon that has two ...
Another application involves the area of tiles in a monohedral tiling. In defining the binary tilings, there is a free parameter, the distance between the vertical sides of the tiles. All tiles in a single tiling have equal hyperbolic areas, but if this distance changes, the (equal) area of all the tiles will also change, in proportion.
The honeycomb conjecture states that hexagonal tiling is the best way to divide a surface into regions of equal area with the least total perimeter. The optimal three-dimensional structure for making honeycomb (or rather, soap bubbles) was investigated by Lord Kelvin , who believed that the Kelvin structure (or body-centered cubic lattice) is ...
For example: 3 6; 3 6; 3 4.6, tells us there are 3 vertices with 2 different vertex types, so this tiling would be classed as a ‘3-uniform (2-vertex types)’ tiling. Broken down, 3 6 ; 3 6 (both of different transitivity class), or (3 6 ) 2 , tells us that there are 2 vertices (denoted by the superscript 2), each with 6 equilateral 3-sided ...
The familiar "brick wall" tiling is not edge-to-edge because the long side of each rectangular brick is shared with two bordering bricks. [18] A normal tiling is a tessellation for which every tile is topologically equivalent to a disk, the intersection of any two tiles is a connected set or the empty set, and all tiles are uniformly bounded ...