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Analogous to straight line segments above, one can also define arcs as segments of a curve. In one-dimensional space, a ball is a line segment. An oriented plane segment or bivector generalizes the directed line segment. Beyond Euclidean geometry, geodesic segments play the role of line segments.
In geometry, a straight line, usually abbreviated line, is an infinitely long object with no width, depth, or curvature, an idealization of such physical objects as a straightedge, a taut string, or a ray of light. Lines are spaces of dimension one, which may be embedded in spaces of dimension two, three, or
In geometry, an arrangement of lines is the subdivision of the Euclidean plane formed by a finite set of lines. An arrangement consists of bounded and unbounded convex polygons, the cells of the arrangement, line segments and rays, the edges of the arrangement, and points where two or more lines cross, the vertices of the arrangement.
In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the line–line intersection between two distinct lines , which either is one point (sometimes called a vertex ) or does not exist (if the lines are parallel ).
In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line. Distinguishing these cases and finding the intersection have uses, for example, in computer graphics , motion planning , and collision detection .
In geometry, a polygonal chain [a] is a connected series of line segments. More formally, a polygonal chain is a curve specified by a sequence of points (,, …,) called its vertices. The curve itself consists of the line segments connecting the consecutive vertices.
It can only be used to draw a line segment between two points, or to extend an existing line segment. The compass can have an arbitrarily large radius with no markings on it (unlike certain real-world compasses). Circles and circular arcs can be drawn starting from two given points: the centre and a point on the circle. The compass may or may ...
The Shamos–Hoey algorithm [1] applies this principle to solve the line segment intersection detection problem, as stated above, of determining whether or not a set of line segments has an intersection; the Bentley–Ottmann algorithm works by the same principle to list all intersections in logarithmic time per intersection.
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