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  2. Three-part lesson - Wikipedia

    en.wikipedia.org/wiki/Three-part_lesson

    In Ontario, Canada, where the Ministry of Education has promoted the three-part lesson, the curriculum was changed in the late 1990s in favour of "problem solving based on open-ended investigations rather than memorization". In that province, test scores in grades three and grade six math declined between 2009 and 2013, and "some contend that ...

  3. Principles and Standards for School Mathematics - Wikipedia

    en.wikipedia.org/wiki/Principles_and_Standards...

    The Principles and Standards for School Mathematics was developed by the NCTM. The NCTM's stated intent was to improve mathematics education. The contents were based on surveys of existing curriculum materials, curricula and policies from many countries, educational research publications, and government agencies such as the U.S. National Science Foundation. [3]

  4. Mathematics education in the United States - Wikipedia

    en.wikipedia.org/wiki/Mathematics_education_in...

    Mathematics education in the United States varies considerably from one state to the next, and even within a single state. However, with the adoption of the Common Core Standards in most states and the District of Columbia beginning in 2010, mathematics content across the country has moved into closer agreement for each grade level.

  5. Elementary mathematics - Wikipedia

    en.wikipedia.org/wiki/Elementary_mathematics

    A polygon is a 2-dimensional example of the more general polytope in any number of dimensions. A circle is a simple shape of two-dimensional geometry that is the set of all points in a plane that are at a given distance from a given point, the center .The distance between any of the points and the center is called the radius .

  6. Mathematics - Wikipedia

    en.wikipedia.org/wiki/Mathematics

    An example of the second case is the decidability of the first-order theory of the real numbers, a problem of pure mathematics that was proved true by Alfred Tarski, with an algorithm that is impossible to implement because of a computational complexity that is much too high. [122]

  7. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    How to Solve It suggests the following steps when solving a mathematical problem: . First, you have to understand the problem. [2]After understanding, make a plan. [3]Carry out the plan.

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