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  2. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Once common, isometric projection became less so with the advent of more powerful 3D graphics systems, and as video games began to focus more on action and individual characters. [1] However, video games using isometric projection—especially computer role-playing games—have seen a resurgence in recent years within the indie gaming scene. [1 ...

  3. Axial skeleton - Wikipedia

    en.wikipedia.org/wiki/Axial_skeleton

    3D medical animation still shot of human skull. The axial skeleton is the core part of the endoskeleton made of the bones of the head and trunk of vertebrates.In the human skeleton, it consists of 80 bones and is composed of the skull (28 bones, including the cranium, mandible and the middle ear ossicles), the vertebral column (26 bones, including vertebrae, sacrum and coccyx), the rib cage ...

  4. Category : Video games with pre-rendered 3D graphics

    en.wikipedia.org/wiki/Category:Video_games_with...

    Age of Empires (video game) Age of Empires II; Age of Empires II: The Conquerors; Alone in the Dark (1992 video game) Alone in the Dark 2 (video game) Alone in the Dark 3; Alone in the Dark: The New Nightmare; Amerzone; Another Code: Two Memories; Area 51 (1995 video game) Atlantis: The Lost Tales; Atlantis II; Atlantis III: The New World ...

  5. Texture artist - Wikipedia

    en.wikipedia.org/wiki/Texture_artist

    Textures applied to a digital model of a house. A texture artist is an individual who develops textures for digital media, usually for video games, movies, web sites and television shows or things like 3D posters. [1] [2] These textures can be in the form of 2D or (rarely) 3D art that may be overlaid onto a polygon mesh to create a realistic 3D ...

  6. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. [1]

  7. File:Illu vertebral column.svg - Wikipedia

    en.wikipedia.org/wiki/File:Illu_vertebral_column.svg

    The following other wikis use this file: Usage on af.wikipedia.org Werwel; Usage on am.wikipedia.org ደንደስ; Usage on ar.wikipedia.org ويكيبيديا:ورشة الصور/أرشيف 19

  8. List of Nvidia 3D Vision Ready games - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_3D_Vision...

    To play the following in 3D, as well as convert over 650 existing games, [6] requires Nvidia 3D Vision Glasses with a 120 Hz monitor, or red and cyan glasses with slower monitors, Windows Vista or later, enough system memory (2GB recommended), a compatible CPU (Intel Core 2 Duo or AMD Athlon X2 or higher) and a compatible Nvidia video card ...

  9. Spinal column - Wikipedia

    en.wikipedia.org/wiki/Spinal_column

    The number of vertebrae in a region can vary but overall the number remains the same. In a human spinal column, there are normally 33 vertebrae. [3] The upper 24 pre-sacral vertebrae are articulating and separated from each other by intervertebral discs, and the lower nine are fused in adults, five in the sacrum and four in the coccyx, or tailbone.

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