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  2. MAME - Wikipedia

    en.wikipedia.org/wiki/MAME

    The information within MAME is free for reuse, and companies have been known to utilize MAME when recreating their old classics on modern systems. Some have even hired MAME developers to create emulators for their old properties. An example is the Taito Legends pack, with ROMs readable on select versions of MAME. [20]

  3. Multi Emulator Super System - Wikipedia

    en.wikipedia.org/wiki/Multi_Emulator_Super_System

    Multi Emulator Super System (MESS) was an emulator for various consoles and computer systems, based on the MAME core. It used to be a standalone program (which has since been discontinued), but is now integrated into MAME (which is actively developed). MESS emulated portable and console gaming systems, computer platforms, and calculators. The ...

  4. List of TurboGrafx-16 games - Wikipedia

    en.wikipedia.org/wiki/List_of_TurboGrafx-16_games

    Specifically, there are two types of HuCard formats (the standard HuCards that comprised the majority of the PC Engine's library and a few games that are playable only on the PC Engine SuperGrafx) and three types of CD-ROM formats (CD-ROM², Super CD-ROM², and Arcade CD-ROM², each requiring the console to be equipped with a CD drive and the ...

  5. ROM image - Wikipedia

    en.wikipedia.org/wiki/ROM_image

    Intelligent Systems ROM burner for the Nintendo DS. A ROM image, or ROM file, is a computer file which contains a copy of the data from a read-only memory chip, often from a video game cartridge, or used to contain a computer's firmware, or from an arcade game's main board.

  6. Satellaview - Wikipedia

    en.wikipedia.org/wiki/Satellaview

    The peripheral expands the Super Famicom with 1 MB of ROM space and 512 kB of RAM. [1] A Satellaview device is packaged with a custom four-way AC adapter and AV selector, connecting the console to the required BS tuner. [1] Game and broadcast information is stored on 8 MB memory packs, inserted into the top of a special application cartridge. [16]

  7. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  8. Visual Pinball - Wikipedia

    en.wikipedia.org/wiki/Visual_Pinball

    It can be used with Visual PinMAME, an emulator for ROM images from real pinball machines. A huge variety of user-created VP tables are available on the internet. Players can choose between faithful recreations of existing pinball machines, with or without ROM emulation, and original pinball simulations based on licensed or completely original ...

  9. CP System II - Wikipedia

    en.wikipedia.org/wiki/CP_System_II

    [8] [9] The algorithm was thereafter implemented in this state for all known CPS-2 games in MAME. In April 2016, Eduardo Cruz, Artemio Urbina and Ian Court announced the successful reverse engineering of Capcom's CP System II security programming, enabling the clean "de-suicide" and restoration of any dead games without hardware modifications.