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  2. Horner's method - Wikipedia

    en.wikipedia.org/wiki/Horner's_method

    Return to step 1 but use the polynomial and the initial guess . These two steps are repeated until all real zeros are found for the polynomial. If the approximated zeros are not precise enough, the obtained values can be used as initial guesses for Newton's method but using the full polynomial rather than the reduced polynomials.

  3. Polynomial long division - Wikipedia

    en.wikipedia.org/wiki/Polynomial_long_division

    Polynomial long division can be used to find the equation of the line that is tangent to the graph of the function defined by the polynomial P(x) at a particular point x = r. [3] If R ( x ) is the remainder of the division of P ( x ) by ( x – r ) 2 , then the equation of the tangent line at x = r to the graph of the function y = P ( x ) is y ...

  4. Polynomial evaluation - Wikipedia

    en.wikipedia.org/wiki/Polynomial_evaluation

    Horner's method evaluates a polynomial using repeated bracketing: + + + + + = + (+ (+ (+ + (+)))). This method reduces the number of multiplications and additions to just Horner's method is so common that a computer instruction "multiply–accumulate operation" has been added to many computer processors, which allow doing the addition and multiplication operations in one combined step.

  5. Laguerre's method - Wikipedia

    en.wikipedia.org/wiki/Laguerre's_method

    If x is a simple root of the polynomial , then Laguerre's method converges cubically whenever the initial guess, , is close enough to the root . On the other hand, when x 1 {\displaystyle \ x_{1}\ } is a multiple root convergence is merely linear, with the penalty of calculating values for the polynomial and its first and second derivatives at ...

  6. Polynomial root-finding algorithms - Wikipedia

    en.wikipedia.org/wiki/Polynomial_root-finding...

    The oldest method of finding all roots is to start by finding a single root. When a root r has been found, it can be removed from the polynomial by dividing out the binomial x – r. The resulting polynomial contains the remaining roots, which can be found by iterating on this process.

  7. Polynomial interpolation - Wikipedia

    en.wikipedia.org/wiki/Polynomial_interpolation

    Polynomial interpolation also forms the basis for algorithms in numerical quadrature (Simpson's rule) and numerical ordinary differential equations (multigrid methods). In computer graphics, polynomials can be used to approximate complicated plane curves given a few specified points, for example the shapes of letters in typography.

  8. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    An illustration of Newton's method. In numerical analysis, the Newton–Raphson method, also known simply as Newton's method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real-valued function.

  9. Neville's algorithm - Wikipedia

    en.wikipedia.org/wiki/Neville's_algorithm

    In mathematics, Neville's algorithm is an algorithm used for polynomial interpolation that was derived by the mathematician Eric Harold Neville in 1934. Given n + 1 points, there is a unique polynomial of degree ≤ n which goes through the given points. Neville's algorithm evaluates this polynomial.