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Call of Duty: World at War – Zombies (also known as simply Call of Duty: Zombies) was a first-person shooter video game developed by Ideaworks Game Studio, and published by Activision for iOS. It was a spin-off of the Call of Duty series, and based on the Zombies mode of Call of Duty: World at War . [ 1 ]
Additionally, World at War marked the debut of the cooperative Zombies mode, which would go on to become a mainstay in Treyarch's subsequent Call of Duty games. Development for World at War took two years and began after the release of Treyarch's previous entry in the series, Call of Duty 3, which was also set
"Nuketown" is a multiplayer map originating from Call of Duty: Black Ops (2010), a first-person shooter game developed by Treyarch and published by Activision.The map takes place in a nuclear test town in the deserts of Nevada, and is based on real-world nuclear test sites constructed by the United States in the 1950s.
The final Black Ops DLC pack, Rezurrection (August 2011), features re-mastered versions of the original World at War zombie maps. So, players could relive the experience using all the Black Ops ...
Call of Duty Zombies can refer to: The modes developed by Treyarch: The Nazi Zombies mode in World at War. The modes mobile adaptation; The mode in Black Ops.
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"Shipment" is a multiplayer map in the Call of Duty series of first-person shooter video games published by Activision. Originally set in a shipping yard outside of Chernobyl, the maps design is a small, compact square with numerous shipping containers inside, some of which the player can traverse through. This creates a design consisting of an ...
The first map is called Zombies in Spaceland. Call of Duty: World at War (zombie mode) 2008: PlayStation 3, Xbox 360, Windows: First-person shooter survival mode of Call of Duty: World at War. All versions but the Wii feature the minigame Nazi Zombies, which consists of 1–4 players fighting an unlimited number of waves of Nazi zombies ...