Search results
Results from the WOW.Com Content Network
Gravitational time dilation is closely related to gravitational redshift, [4] in which the closer a body emitting light of constant frequency is to a gravitating body, the more its time is slowed by gravitational time dilation, and the lower (more "redshifted") would seem to be the frequency of the emitted light, as measured by a fixed observer.
Nevertheless, the Lorentz equations allow one to calculate proper time and movement in space for the simple case of a spaceship which is applied with a force per unit mass, relative to some reference object in uniform (i.e. constant velocity) motion, equal to g throughout the period of measurement.
The speed of gravitational waves in the general theory of relativity is equal to the speed of light in vacuum, c. [3] Within the theory of special relativity, the constant c is not only about light; instead it is the highest possible speed for any interaction in nature.
The first equation shows that, after one second, an object will have fallen a distance of 1/2 × 9.8 × 1 2 = 4.9 m. After two seconds it will have fallen 1/2 × 9.8 × 2 2 = 19.6 m; and so on. On the other hand, the penultimate equation becomes grossly inaccurate at great distances.
Mass flow rate is defined by the limit [3] [4] ˙ = =, i.e., the flow of mass through a surface per time .. The overdot on ˙ is Newton's notation for a time derivative.Since mass is a scalar quantity, the mass flow rate (the time derivative of mass) is also a scalar quantity.
To calculate the changes in frequency in a nearly static gravitational field, only the time component of the metric tensor is important, and the lowest order approximation is accurate enough for ordinary stars and planets, which are much bigger than their Schwarzschild radius.
Jerk (also known as Jolt) is the rate of change of an object's acceleration over time. It is a vector quantity (having both magnitude and direction). Jerk is most commonly denoted by the symbol j and expressed in m/s 3 ( SI units ) or standard gravities per second ( g 0 /s).
The time-rate of change of delta-v is the magnitude of the acceleration caused by the engines, i.e., the thrust per total vehicle mass. The actual acceleration vector would be found by adding thrust per mass on to the gravity vector and the vectors representing any other forces acting on the object.