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Usually, situation puzzles are played in a group, with one person hosting the puzzle and the others asking questions which can only be answered with a "yes" or "no" answer. Depending upon the settings and level of difficulty, other answers, hints or simple explanations of why the answer is yes or no, may be considered acceptable.
The puzzles generated by a computer tend to put words in patterns. Furthermore, the bigger the words and the more words, the easier they are to spot. In some computer-generated puzzles, if the person solving the puzzle sees one word, all they have to do to find more is to look in adjacent rows, columns, or diagonals.
Last month, the Signpost hosted a crossword, which can be found here. The answers to last month's crossword can be found at the following link – thank you all for playing! We have a new crossword for this month – once more, all of the answers have something to do with Wikipedia, though the clues may seem unrelated.
The iTunes description for Crickler 2 states that this take on the crossword puzzle genre is an "adaptive" experience, that automatically adjusts itself to your own skill level and knowledge. That ...
A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one letter, while the black squares are used to ...
The solver is given a grid and a list of words. To solve the puzzle correctly, the solver must find a solution that fits all of the available words into the grid. [1] [2] [8] [9] Generally, these words are listed by number of letters, and further alphabetically. [2] [8] Many times, one word is filled in for the solver to help them begin the ...
An acrostic puzzle published in State Magazine in 1986. An acrostic is a type of word puzzle, related somewhat to crossword puzzles, that uses an acrostic form. It typically consists of two parts. The first part is a set of lettered clues, each of which has numbered blanks representing the letters of the answer.
In a puzzle, the solver is expected to put pieces together (or take them apart) in a logical way, in order to find the solution of the puzzle. There are different genres of puzzles, such as crossword puzzles, word-search puzzles, number puzzles, relational puzzles, and logic puzzles. The academic study of puzzles is called enigmatology.