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Neural DSP Technologies is a Finnish audio equipment manufacturer founded in 2017 by Douglas Castro and Francisco Cresp. Headquartered in Punavuori , Helsinki , the company is best known for its flagship guitar amp modeler , the Quad Cortex , and for its audio plug-ins that create computer-based virtual amplifier and effects modelling suites. [ 3 ]
Comparison of parallax-barrier and lenticular autostereoscopic displays. Note: The figure is not to scale. Autostereoscopy is any method of displaying stereoscopic images (adding binocular perception of 3D depth) without the use of special headgear, glasses, something that affects vision, or anything for eyes on the part of the viewer.
It also licensed proprietary technologies in the audio/music DSP sector to software manufacturers including Emagic, [1] Steinberg, [2] Digidesign, [3] TwelveTone Systems, Merging, [4] DAVID, AutoDesk/Discreet and others. Headquartered in Karlsruhe, Germany, Prosoniq pioneered the use of artificial neural networks for commercial audio processing.
Darkglass Electronics is a bass guitar equipment company based in Helsinki, Finland. Darkglass was founded in 2009 by Chilean engineer Douglas Castro. [ 1 ] In 2022, Darkglass was bought by Korg .
Binocular disparity refers to the difference in image location of an object seen by the left and right eyes, resulting from the eyes' horizontal separation ().The mind uses binocular disparity to extract depth information from the two-dimensional retinal images in stereopsis.
Berthier's diagram: A-B=glass plate, with a-b=opaque lines, P=Picture, O=Eyes, c-n=blocked and allowed views (Le Cosmos 05-1896)The principle of the parallax barrier was independently invented by Auguste Berthier, who published an article on stereoscopic pictures including his new idea illustrated with a diagram and pictures with purposely exaggerated dimensions of the interlaced image strips ...
Ocular parallax is a perceptual effect where the rotation of the eye causes perspective-dependent image shifts. This happens because the optical center and the rotation center of the eye are not the same. [23] Ocular parallax does not require head movement. It is separate and distinct from motion parallax.
When the observer moves, objects around them move different amounts depending on their distance from the observer. This is known as motion parallax, and from this depth information can be used to generate an accurate 3D representation of the world around them. [2]