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A number of smaller versions of the dictionary are available, including a compact edition, as well as companion volumes such as a thesaurus. The latest edition of the main complete version of the Macquarie Dictionary is the eighth, published in 2020. Both the complete dictionary and a student dictionary are available as iOS applications.
Name Definition Example Setting as a form of symbolism or allegory: The setting is both the time and geographic location within a narrative or within a work of fiction; sometimes, storytellers use the setting as a way to represent deeper ideas, reflect characters' emotions, or encourage the audience to make certain connections that add complexity to how the story may be interpreted.
A skill is the learned or innate [1] ability to act with determined results with good execution often within a given amount of time, energy, or both. [2] Skills can often [quantify] be divided into domain-general and domain-specific skills.
Just Words. If you love Scrabble, you'll love the wonderful word game fun of Just Words. Play Just Words free online! By Masque Publishing
On this account, knowing-how or “embodied knowledge” is characteristic of the expert, who acts, makes judgments, and so forth without explicitly reflecting on the principles or rules involved. The expert works without having a theory of his or her work; he or she just performs skillfully without deliberation or focused attention. [7]
Of Education is a treatise by John Milton published in 1644, first appearing anonymously as a single eight-page quarto sheet (Ainsworth 6). Presented as a letter, written in response to a request from the Puritan educational reformer Samuel Hartlib, it represents Milton's most comprehensive statement on educational reform (Viswanathan 352), and gives voice to his views "concerning the best and ...
For an individual to effect his or her liberation, the flow of sense-desire must be cut completely; however, while training, he or she must work with motivational processes based on skillfully applied desire. [54]
An Easter egg is a message, image, or feature hidden in software, a video game, a film, or another—usually electronic—medium. The term used in this manner was coined around 1979 by Steve Wright, the then-Director of Software Development in the Atari Consumer Division, to describe a hidden message in the Atari video game Adventure, in reference to an Easter egg hunt.