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  2. Resident Evil 3: Nemesis - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil_3:_Nemesis

    Resident Evil 3: Nemesis [a] is a 1999 survival horror video game developed and published by Capcom originally for the PlayStation. It is the third game in the Resident Evil series and takes place almost concurrently with the events of Resident Evil 2 .

  3. Resident Evil 3 (2020 video game) - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil_3_(2020...

    The player, controlling Jill Valentine from an over-the-shoulder perspective, confronts Nemesis.. Resident Evil 3 is a survival horror third-person shooter game. [2] The player controls Resident Evil protagonist Jill Valentine through most of the game; certain sections require the player to control a supporting character, Carlos Oliveira, for short periods. [3]

  4. 1999 in video games - Wikipedia

    en.wikipedia.org/wiki/1999_in_video_games

    1999 saw many sequels and prequels in video games, such as Heroes of Might and Magic III, System Shock 2, Legacy of Kain: Soul Reaver, Final Fantasy VIII, Age of Empires II, Crash Team Racing, Spyro 2: Ripto's Rage!, Grand Theft Auto 2, Resident Evil 3: Nemesis, Chrono Cross, Unreal Tournament, Pokémon Gold and Silver, and Donkey Kong 64, along with new titles such as Super Smash Bros ...

  5. List of Resident Evil media - Wikipedia

    en.wikipedia.org/wiki/List_of_Resident_Evil_media

    The game revolves around the personal stories and tragedies in the Resident Evil series. The game is composed of four scenarios that retell and recapitulate the events of Resident Evil 2 and Resident Evil — Code: Veronica; A hidden scenario Darkness Falls focuses on Jack Krauser and serves as a prequel to Resident Evil 4

  6. Raccoon Police Station - Wikipedia

    en.wikipedia.org/wiki/Raccoon_Police_Station

    It also appears in numerous subsequent games, including Resident Evil 3: Nemesis and its remake, Resident Evil: The Umbrella Chronicles, and Resident Evil: The Darkside Chronicles. As a level, it has been praised by critics and fans for its unusual, artistic appearance, elaborate puzzles interwoven with the architecture, and intricate hub-based ...

  7. HUD (video games) - Wikipedia

    en.wikipedia.org/wiki/HUD_(video_games)

    A notable example is Resident Evil 2, Resident Evil 3: Nemesis and Resident Evil – Code: Veronica all using the VMU to show a mini version of the HUD, which displays the protagonists health and ammo.

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  9. Nemesis (Resident Evil) - Wikipedia

    en.wikipedia.org/wiki/Nemesis_(Resident_Evil)

    Nemesis' design emphasized asymmetry in contrast to Mr. X, but also implemented multiple belts to keep the parasite restrained. Nemesis' appearance was designed by Yoshinori Matsushita, with Aoyama instructing him to create "a rough guy who attacks with weapons and has an intimidating build" in order to heighten the fear of being pursued.