Search results
Results from the WOW.Com Content Network
Book 2 Book 3. The Softwire is a series of four young adult science fiction novels by PJ Haarsma.It is set in space, in an original fictional universe of Haarsma's creation. A group of around two hundred children are orphaned in outer space on their journey to the Rings of Orbis: giant, planet-like rings which surround a wormhole.
Steven Levy - Hackers: Heroes of the Computer Revolution; Douglas Thomas - Hacker Culture; Open Sources: Voices from the Open Source Revolution; Suelette Dreyfus - Underground: Hacking, Madness and Obsession on the Electronic Frontier; Eric S. Raymond - The New Hacker's Dictionary; Sam Williams - Free as in Freedom; Bruce Sterling - The Hacker ...
The book, whose author was described by the New York Times as having "elevated it to a high level of narrative art" [2] is "about real people working on a real computer for a real company," [3] and it won the 1982 National Book Award for Nonfiction [4] and a Pulitzer Prize for General Nonfiction.
Computer Literature Survey: A Key to the Language of Computers. IBM Thomas J. Watson Research Center. Misa, Thomas J. (2009). "Bibliography for History of Computing". Charles Babbage Institute; Pritchard, Alan (1969). A Guide to Computer Literature. Archon Books. Rojas, Raul (2001). Encyclopedia of Computers and Computer History. Routledge.
The hardback edition saw the Internet as one of the "important precursors of the information highway...suggestive of [its] future" (p. 89); [3] he noted that the "popularity of the Internet is the most important single development in the world of computing since the IBM PC was introduced in 1981" [3] (p.
Computer: A History of the Information Machine is a history of computing written by Martin Campbell-Kelly and William Aspray first published in 1996. It follows the history of "information machines" from Charles Babbage 's difference engine through Herman Hollerith 's tabulating machines to the invention of the modern electronic digital computer.
Computer Lib/Dream Machines is a 1974 book by Ted Nelson, printed as a two-front-cover paperback to indicate its "intertwingled" nature. Originally self-published by Nelson, it was republished with a foreword by Stewart Brand in 1987 by Microsoft Press .
The Secret Guide to Computers is a book on computer hardware and software techniques by Russ Walter. [1] The book was written to be useful in both teaching and professional environments. [2] Its goal is to describe everything necessary to become a "computer expert," covering philosophies, technicalities, hardware, software, theory, and practice ...