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Plaskett's Puzzle is a chess endgame study created by the Dutch endgame composer Gijs van Breukelen (February 27, 1946 – December 21, 2022) around 1970, although not published at the time. Van Breukelen published the puzzle in 1990 in the Netherlands chess magazine Schakend Nederland .
Reincarnation: When a zombie (or series of zombies) is captured on a square, a normal piece is created when the capturing zombie leaves the square. The normal piece assumes the same piece type as the (last) zombie captured, and the color of the capturing player. Zombie pawns promote to zombie pieces and retain their piece type if reincarnated.
While a chess puzzle is any puzzle involving aspects of chess, a chess problem is an arranged position with a specific task to be fulfilled, such as White mates in n moves. Chess problems are also known as chess compositions because the positions are specially devised, rather than arising from actual games. Chess problems are divided into ...
After the key, after tries and set play each constitutes a phase of play. A problem with set play is said to have two phases (the set play being one phase, the post-key play being another); a problem with three tries would be a four-phase problem (each try being one phase, with the post-key play the fourth). Plays in different phases sometimes ...
Three-player chess (also known as three-handed, three-man, or three-way chess) is a family of chess variants specially designed for three players. [1] Many variations of three-player chess have been devised. They usually use a non-standard board, for example, a hexagonal or three-sided board that connects the center cells in a special way. The ...
A chess problem, also called a chess composition, is a puzzle set by the composer using chess pieces on a chess board, which presents the solver with a particular task. For instance, a position may be given with the instruction that White is to move first, and checkmate Black in two moves against any possible defence.
This article covers computer software designed to solve, or assist people in creating or solving, chess problems – puzzles in which pieces are laid out as in a game of chess, and may at times be based upon real games of chess that have been played and recorded, but whose aim is to challenge the problemist to find a solution to the posed situation, within the rules of chess, rather than to ...
Apocalypse is a chess variant invented by C. S. Elliott in 1976. [1] [2] Each player starts with two horsemen and five footmen on a 5×5 board. The two sides make their moves simultaneously. The game was featured in Issue 53 of Games & Puzzles magazine. The name Apocalypse is a reference to the Four Horsemen of the Apocalypse.