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square number is 1 (solve the Diophantine equation x 2 = y 3 + 4y, where y is even); generalized pentagonal number is 171535 (solve the Diophantine equation x 2 = y 3 + 144y + 144, where y is divisible by 12); tetrahedral number is 2925. Note that 0 and 1 are the only normal magic constants of rational order which are also rational squares.
For odd square, since there are (n - 1)/2 same sided rows or columns, there are (n - 1)(n - 3)/8 pairs of such rows or columns that can be interchanged. Thus, there are 2 (n - 1)(n - 3)/8 × 2 (n - 1)(n - 3)/8 = 2 (n - 1)(n - 3)/4 equivalent magic squares obtained by combining such interchanges. Interchanging all the same sided rows flips each ...
Add the clues together, plus 1 for each "space" in between. For example, if the clue is 6 2 3, this step produces the sum 6 + 1 + 2 + 1 + 3 = 13. Subtract this number from the total available in the row (usually the width or height of the puzzle). For example, if the clue in step 1 is in a row 15 cells wide, the difference is 15 - 13 = 2.
Fill in a constant color extending from the last pixel; Pad in a fixed color; A number of optimizations can be applied when implementing the box blur of a radius r and N pixels: [6] The box blur is a separable filter, so that only two 1D passes of averaging 2 r + 1 pixels will be needed
The sum of the elements of a single row is twice the sum of the row preceding it. For example, row 0 (the topmost row) has a value of 1, row 1 has a value of 2, row 2 has a value of 4, and so forth. This is because every item in a row produces two items in the next row: one left and one right.
Labels like red and blue are only used when the number of colors is small, and normally it is understood that the labels are drawn from the integers {1, 2, 3, ...}. A coloring using at most k colors is called a (proper) k-coloring. The smallest number of colors needed to color a graph G is called its chromatic number, and is often denoted χ(G).
Flood-fill (node): 1. Set Q to the empty queue or stack. 2. Add node to the end of Q. 3. While Q is not empty: 4. Set n equal to the first element of Q. 5. Remove first element from Q. 6. If n is Inside: Set the n Add the node to the west of n to the end of Q. Add the node to the east of n to the end of Q.
This screenshot shows the formula E = mc 2 being edited using VisualEditor.The window is opened by typing "<math>" in VisualEditor. The visual editor shows a button that allows to choose one of three offered modes to display a formula.