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  2. Magic constant - Wikipedia

    en.wikipedia.org/wiki/Magic_constant

    square number is 1 (solve the Diophantine equation x 2 = y 3 + 4y, where y is even); generalized pentagonal number is 171535 (solve the Diophantine equation x 2 = y 3 + 144y + 144, where y is divisible by 12); tetrahedral number is 2925. Note that 0 and 1 are the only normal magic constants of rational order which are also rational squares.

  3. Magic square - Wikipedia

    en.wikipedia.org/wiki/Magic_square

    For odd square, since there are (n - 1)/2 same sided rows or columns, there are (n - 1)(n - 3)/8 pairs of such rows or columns that can be interchanged. Thus, there are 2 (n - 1)(n - 3)/8 × 2 (n - 1)(n - 3)/8 = 2 (n - 1)(n - 3)/4 equivalent magic squares obtained by combining such interchanges. Interchanging all the same sided rows flips each ...

  4. Nonogram - Wikipedia

    en.wikipedia.org/wiki/Nonogram

    Add the clues together, plus 1 for each "space" in between. For example, if the clue is 6 2 3, this step produces the sum 6 + 1 + 2 + 1 + 3 = 13. Subtract this number from the total available in the row (usually the width or height of the puzzle). For example, if the clue in step 1 is in a row 15 cells wide, the difference is 15 - 13 = 2.

  5. Box blur - Wikipedia

    en.wikipedia.org/wiki/Box_blur

    Fill in a constant color extending from the last pixel; Pad in a fixed color; A number of optimizations can be applied when implementing the box blur of a radius r and N pixels: [6] The box blur is a separable filter, so that only two 1D passes of averaging 2 r + 1 pixels will be needed

  6. Pascal's triangle - Wikipedia

    en.wikipedia.org/wiki/Pascal's_triangle

    The sum of the elements of a single row is twice the sum of the row preceding it. For example, row 0 (the topmost row) has a value of 1, row 1 has a value of 2, row 2 has a value of 4, and so forth. This is because every item in a row produces two items in the next row: one left and one right.

  7. Graph coloring - Wikipedia

    en.wikipedia.org/wiki/Graph_coloring

    Labels like red and blue are only used when the number of colors is small, and normally it is understood that the labels are drawn from the integers {1, 2, 3, ...}. A coloring using at most k colors is called a (proper) k-coloring. The smallest number of colors needed to color a graph G is called its chromatic number, and is often denoted χ(G).

  8. Flood fill - Wikipedia

    en.wikipedia.org/wiki/Flood_fill

    Flood-fill (node): 1. Set Q to the empty queue or stack. 2. Add node to the end of Q. 3. While Q is not empty: 4. Set n equal to the first element of Q. 5. Remove first element from Q. 6. If n is Inside: Set the n Add the node to the west of n to the end of Q. Add the node to the east of n to the end of Q.

  9. Help:Displaying a formula - Wikipedia

    en.wikipedia.org/wiki/Help:Displaying_a_formula

    This screenshot shows the formula E = mc 2 being edited using VisualEditor.The window is opened by typing "<math>" in VisualEditor. The visual editor shows a button that allows to choose one of three offered modes to display a formula.